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Another.Trigger
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Events
- Player - Player 1 (Red) leaves the game
- Conditions
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Actions
- Game - Display to (All players) the text: ((Name of (Leaving unit)) + has left the game.)
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Events
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Victory
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Events
- Map initialization
- Conditions
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Actions
- Set WinPoints = 0
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
- WinPoints Equal to 4
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Then - Actions
- Game - Victory (Triggering player) (Show dialogs, Show scores)
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Else - Actions
- Do nothing
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If - Conditions
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Events
Also can help me about that - how to create hero back with his full hp/exp and level? t1 hero to region01 and t2 to other region..?!
3.TeamKills
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Table
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Events
- Time - Elapsed game time is 0.00 seconds
- Conditions
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Actions
- Leaderboard - Create a leaderboard for (All players) titled Team Kills
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
- (Player 1 (Red) slot status) Equal to Is playing
- (Player 1 (Red) controller) Equal to User
- (Player 6 (Orange) slot status) Equal to Is playing
- (Player 6 (Orange) controller) Equal to User
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Then - Actions
- Leaderboard - Add Player 1 (Red) to (Last created leaderboard) with label The Destroyers and value 0
- Leaderboard - Add Player 2 (Blue) to (Last created leaderboard) with label The Destroyers and value 0
- Leaderboard - Add Player 3 (Teal) to (Last created leaderboard) with label The Destroyers and value 0
- Leaderboard - Add Player 4 (Purple) to (Last created leaderboard) with label The Destroyers and value 0
- Leaderboard - Add Player 5 (Yellow) to (Last created leaderboard) with label The Destroyers and value 0
- Leaderboard - Add Player 5 (Yellow) to (Last created leaderboard) with label The Guards and value 0
- Leaderboard - Add Player 6 (Orange) to (Last created leaderboard) with label The Guards and value 0
- Leaderboard - Add Player 8 (Pink) to (Last created leaderboard) with label The Guards and value 0
- Leaderboard - Add Player 9 (Gray) to (Last created leaderboard) with label The Guards and value 0
- Leaderboard - Add Player 10 (Light Blue) to (Last created leaderboard) with label The Guards and value 0
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Else - Actions
- Leaderboard - Show (Last created leaderboard)
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If - Conditions
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Events
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Update
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Events
- Unit - A unit owned by Player 1 (Red) Dies
- Unit - A unit owned by Player 2 (Blue) Dies
- Unit - A unit owned by Player 3 (Teal) Dies
- Unit - A unit owned by Player 4 (Purple) Dies
- Unit - A unit owned by Player 5 (Yellow) Dies
- Unit - A unit owned by Player 6 (Orange) Dies
- Unit - A unit owned by Player 7 (Green) Dies
- Unit - A unit owned by Player 8 (Pink) Dies
- Unit - A unit owned by Player 9 (Gray) Dies
- Unit - A unit owned by Player 10 (Light Blue) Dies
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Conditions
- ((Dying unit) belongs to an enemy of (Owner of (Killing unit))) Equal to True
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Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
- ((Dying unit) is A Hero) Equal to True
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Then - Actions
- Set TeamKills[(Player number of (Owner of (Killing unit)))] = (TeamKills[(Player number of (Owner of (Killing unit)))] + 1)
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Else - Actions
- Set TeamKills[(Player number of (Owner of (Killing unit)))] = (TeamKills[(Player number of (Owner of (Killing unit)))] + 0)
- If (TeamKills[0] Equal to 120) then do (Set WinPoints = (WinPoints + 1)) else do (Leaderboard - Show (Last created leaderboard))
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If - Conditions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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Events
Also can help me about that - how to create hero back with his full hp/exp and level? t1 hero to region01 and t2 to other region..?!
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