- Joined
- Aug 23, 2008
- Messages
- 2,319
I've checked out several modelling programs, because I want to check out if it would be something I could do for my maps. The problem is: The only programs discussed in the Modelling & Animation and 3D Modelling Tutorial section are Magos, Autodesk 3Ds Max and Autodesk Maya. I've checked out Autodesk and found several other programs with a description of being used for game modelling and animating.
Why aren't these programs ever mentioned here? The programs on the matter are Autodesk MotionBuilder, mudbox (only has 2 threads in the Modelling & Animation section, which only say that the creator uses that program, nothing more) and VIZ. These are all by Autodesk, so you can expect professional quality from those programs. I wonder why only 3Ds Max and Maya are only mentioned. Is there something the other program lack? And if so: What's the difference?
Why aren't these programs ever mentioned here? The programs on the matter are Autodesk MotionBuilder, mudbox (only has 2 threads in the Modelling & Animation section, which only say that the creator uses that program, nothing more) and VIZ. These are all by Autodesk, so you can expect professional quality from those programs. I wonder why only 3Ds Max and Maya are only mentioned. Is there something the other program lack? And if so: What's the difference?