- Joined
- Nov 6, 2008
- Messages
- 8,316
Hello, I have used Warcraft 3 Model Editor to create a light emitter.
I have imported it in my map and it works just fine, but, it doesn't affect every model around.
What determines which models nearby will become affected by the light source?
How can I increase the area the light is spread? Is it the Attenuation fields and how to determine the desired value? What are the ranges of "normal" emitting? I currently use a range of 80 as Start, 150 as end, but it is tiny and I can't realize how they work. (Solved)
I have imported it in my map and it works just fine, but, it doesn't affect every model around.
What determines which models nearby will become affected by the light source?