- Joined
- Jun 22, 2007
- Messages
- 1,328
Hello everyone. I think we need some suggestions for new spells. These kind of discussions usually end up producing at least something worthy of implementation or at least consideration.
I'd like to start by listing the old abilities I believe need reworking:
Heal: Pointless spell in most circumstances except for the very early game.
Suggestion: Add a buff element to it, increasing healing on the target for 5(?) seconds.
Body and Mind: An addition to make a further synergy tactical choice to it with Stone Skin, see below.
Suggestion: Let the buff also affect Stone Skin as seen below.
Stone Skin: useful spell but a tactical revision would be cool.
Suggestion: Make it only dispel 1 effect, and dispel every effect only if Body and Mind buff is up. Slightly reduce the cooldown of the spell as well.
Feel free to add suggestions to other spells as well!
I'd like to start by listing the old abilities I believe need reworking:
Heal: Pointless spell in most circumstances except for the very early game.
Suggestion: Add a buff element to it, increasing healing on the target for 5(?) seconds.
Body and Mind: An addition to make a further synergy tactical choice to it with Stone Skin, see below.
Suggestion: Let the buff also affect Stone Skin as seen below.
Stone Skin: useful spell but a tactical revision would be cool.
Suggestion: Make it only dispel 1 effect, and dispel every effect only if Body and Mind buff is up. Slightly reduce the cooldown of the spell as well.
Feel free to add suggestions to other spells as well!