Moderator
M
Moderator
23:20, 11th Nov 2010
ap0calypse: Approved
Update: Giving the map its intended rating from the contest results:
ap0calypse: Approved
Update: Giving the map its intended rating from the contest results:
- Opening cinematic well done, authentic dialogue.
- Nice lighting.
- You should warn about turning up your light setting to "High".
- Loved the grue reference.
- Very nice dialogue system.
- Mushroom puzzle was very nice.
Art [x/5] - 4.5/5. Really was wonderful. The use of lighting was great. The main character's portrait model did thow me off just a bit though. Creative, and effective. A wonderful piece of art all round. Also, you left the tooltips on lumber/gold as lumber/gold which was a tad offsetting. However, just wonderful overall.
Gameplay [x/10] - 8.5/10. This was actually a puzzle game, which is something of a rarity apperently. The gameplay and use of common sense in interesting ways was great. The levels of immersion and wonderful dialogue really tied the game together.A little more direction might be needed in some parts of the game. While it is good to have your player confused, what you don't want them to be confused about what puzzle they are supposed to be solving.
Overall - 13/15. This game was marvelous. I had fun, and I felt as if I was engaged. More direction to the player would be a good idea, to keep them more engaged. However, I didn't have too hard a time with it. However, I have played quite a few of these mystery style games, and I think this game would be a hard break-in for a novice player. This certainly doesn't take away from the game in a serious manner, and it was still a wonderful piece of game design. I thoughourly enjoyed playing, and that is what matters.