- Joined
- Mar 23, 2008
- Messages
- 1,813
New version coming today. Tell me what would you like to see in v1.0c.
More recipes, items and heroes
On a more serious note though, well. Still waiting for your "trial" mode
New version coming today. Tell me what would you like to see in v1.0c.
Hey, thanks for another brilliant review! I was really looking forward them. And I got exactly what I needed
I got several new surprises for you... Well, let's just say that one of them includes terrain![]()
Thanks Dragoinc.
Elainiel, I was wondering; you helped me much in here, and I like your name. Can I use it as one of Heroes names?
Elainiel (Visitor Message); said:I think the toxic molotov deals quite much damage. And what I had in mind was not a target spell, but an AOE target spell. If you get what I mean, right now it is a target spell with AOE and not an AOE spell. And I think it would be cooler with more slow, like 40 % or something, that reduces over time. Ticks down with 5 % per sec or something. But all that is completely up to you![]()
I've decided to tell you (will be implemented in the new version) about four new heroes and massive amount of remakes of Heroes, their stats and abilities.
So, the four new heroes will be named after persons that helped me much with it, or just my close friends:
Elainiel, the Moon Rose, uses the model of Night Elf Watcher (before, the NE creep).
Titania, the Reprisal Lady, uses the model of Avatar of Vengeance.
Zealon, the Sin Slayer, uses the model of Arthas (Hammer version).
Expulsiva, the Blazing Queen, uses the model of Jaina Proudmoore (slight red coloration).
Shooting StarsElainiel summons a single wave of shooting stars to damage units in a target area.
Level 1: 70 damage.
Level 2: 140 damage.
Level 3: 210 damage.
Level 4: 280 damage.
Cooldown: 8
Mana Cost: 90, 105, 120, 135
Lunation BladeElainiel calls upon the lunation blade to cut a deep wound to any enemy unit it touches, as it travels in a straight line.
Level 1: 80 damage.
Level 2: 160 damage.
Level 3: 240 damage.
Level 4: 320 damage.
Cooldown: 9
Mana Cost: 95, 115, 135, 155
Elune's HasteHasted by Elune herself, Elainiel gets increased movement speed.
Level 1: +15 move speed.
Level 2: +30 move speed.
Level 3: +45 move speed.
Level 4: +60 move speed.
Moon FinaleThe Moon Rose blasts a single enemy unit with the full potency of lunar powers, dealing massive damage.
Level 1: 450 damage.
Level 2: 750 damage.
Level 3: 1050 damage.
Cooldown: 110, 85, 60
Mana Cost: 265, 380, 495
Hammer of JusticeZealon throws a magical hammer at an enemy unit, causing damage and stunning the target.
Level 1: 95 damage, 1 second stun.
Level 2: 165 damage, 1.35 seconds stun.
Level 3: 235 damage, 1.7 seconds stun.
Level 4: 305 damage, 2 seconds stun.
Cooldown: 14
Mana Cost: 100, 110, 120, 130
Divine GuidanceEmpowers nearby allied heroes with divine enchantments, increasing their movement speed to maximum for a short duration.
Level 1: Lasts 2.5 seconds.
Level 2: Lasts 3 seconds.
Level 3: Lasts 3.5 seconds.
Level 4: Lasts 4 seconds.
Cooldown: 16, 14, 12, 10
Mana Cost: 55, 60, 65, 70
RetributionEndures nearby allied units with angelic strength, increasing their attack damage
Level 1: +10% damage.
Level 2: +18% damage.
Level 3: +26% damage.
Level 4: +34% damage.
Heavenly FieldZealon chants an angelic sound to the ultimate endurance of heavens, crafting a spiritual field around him that weakens any enemy in it. Slows movement and attack speed by 50% and reduces base attack damage by 25%.
Level 1: Lasts 4 seconds.
Level 2: Lasts 5 seconds.
Level 3: Lasts 6 seconds.
Cooldown: 120
Mana Cost: 160, 250, 340
Well, two more persons who type in a review of the map will get their names as item name/hero name.
Oh, I forgot you, my friend. You will be known as:
+Dragoinc, the Draconian Warmage (Uses the model of blue dragonspawn).
Moon Finale | Laguna Blade | Finger of Death | |
Damage | 450/750/1050 | 450/675/950 | 500/600/850 |
Cooldown | 110/85/60 | 120/90/55 | 150/90/55 |
Casting Range | 500 | 600 | 700 |
Also, I checked the Dark Seer's Surge spell. It lasts 3/4.5/6/7.5 seconds, with 9 cooldown and 600 casting range; 20/30/40/50 mana.
I came to conclusion that when the Sin Slayer uses this to solo-escape, his casting animation will take off 0.5-1.5 seconds depending on when you break the animation. Let's leave it up for the following version, and then to balance it, okay?
Okay, I'm working on Expulsiva, the Blazing Lady.
Then, I'll add some items.
And then, I'll add another hero to make a full tavern.
And then, you will be able to get the newest version of map ^^
I have a hero Idea
As I said before,two more persons can get their names in my map by playing the map (preferably in multi-player) and posting a good review in here (along with suggestions of icon/model changes if you have some, remakes or balancements).
suggestions of icon/model changes if you have some, remakes or balancements
Okay, a full review to both Elainiel's and Zealon's heroes. Wrapped in 'Hidden' tags.
![]()
Affiliation: Sentinel
Attack Animation: 0.650 / 0.400
Casting Animation: 0.300 / 0.330
Movespeed: 305
Attack Range: 100 (melee)
Abilities:
Shooting StarsElainiel summons a single wave of shooting stars to damage units in a target area.
Level 1: 70 damage.
Level 2: 140 damage.
Level 3: 210 damage.
Level 4: 280 damage.
Cooldown: 8
Mana Cost: 90, 105, 120, 135
Lunation BladeElainiel calls upon the lunation blade to cut a deep wound to any enemy unit it touches, as it travels in a straight line.
Level 1: 80 damage.
Level 2: 160 damage.
Level 3: 240 damage.
Level 4: 320 damage.
Cooldown: 9
Mana Cost: 95, 115, 135, 155
Elune's HasteHasted by Elune herself, Elainiel gets increased movement speed.
Level 1: +15 move speed.
Level 2: +30 move speed.
Level 3: +45 move speed.
Level 4: +60 move speed.
Moon FinaleThe Moon Rose blasts a single enemy unit with the full potency of lunar powers, dealing massive damage.
Level 1: 450 damage.
Level 2: 750 damage.
Level 3: 1050 damage.
Cooldown: 110, 85, 60
Mana Cost: 265, 380, 495
![]()
Affiliation: Sentinel
Attack Animation: 0.567 / 0.433
Casting Animation: 0.400 / 1.200
Movespeed: 290
Attack Range: 100 (melee)
Abilities:
Hammer of JusticeZealon throws a magical hammer at an enemy unit, causing damage and stunning the target.
Level 1: 95 damage, 1 second stun.
Level 2: 165 damage, 1.35 seconds stun.
Level 3: 235 damage, 1.7 seconds stun.
Level 4: 305 damage, 2 seconds stun.
Cooldown: 14
Mana Cost: 100, 110, 120, 130
Divine GuidanceEmpowers nearby allied heroes with divine enchantments, increasing their movement speed to maximum for a short duration.
Level 1: Lasts 2.5 seconds.
Level 2: Lasts 3 seconds.
Level 3: Lasts 3.5 seconds.
Level 4: Lasts 4 seconds.
Cooldown: 16, 14, 12, 10
Mana Cost: 55, 60, 65, 70
RetributionEndures nearby allied units with angelic strength, increasing their attack damage
Level 1: +10% damage.
Level 2: +18% damage.
Level 3: +26% damage.
Level 4: +34% damage.
Heavenly FieldZealon chants an angelic sound to the ultimate endurance of heavens, crafting a spiritual field around him that weakens any enemy in it. Slows movement and attack speed by 50% and reduces base attack damage by 25%.
Level 1: Lasts 4 seconds.
Level 2: Lasts 5 seconds.
Level 3: Lasts 6 seconds.
Cooldown: 120
Mana Cost: 160, 250, 340
Tamerleine, you are free to suggest hero ideas, as long as they are good, have synenergy and fit in my map.
No, I have Frozen Throne expansion, but the program I use that protects my map from opening in WE - it reverts and damages map, making it protected and playable only in FT. It will appear as a map for RoC.