*sigh* How bad does this leak...?
-
Actions
- Set RandomItem = (Random integer number between 1 and 4)
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
If - Conditions
- RandomItem Equal to 1
-
Then - Actions
- If ((Random integer number between 1 and 5) Equal to 2) then do (Item - Create Worn Sword at (Position of (Triggering unit))) else do (Do nothing)
- Else - Actions
-
If - Conditions
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
If - Conditions
- RandomItem Equal to 2
-
Then - Actions
- If ((Random integer number between 1 and 5) Equal to 4) then do (Item - Create Burnished Shield at (Position of (Triggering unit))) else do (Do nothing)
- Else - Actions
-
If - Conditions
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
If - Conditions
- RandomItem Equal to 3
-
Then - Actions
- If ((Random integer number between 1 and 5) Equal to 1) then do (Item - Create Bearskin Headpiece at (Position of (Triggering unit))) else do (Do nothing)
- Else - Actions
-
If - Conditions
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
If - Conditions
- RandomItem Equal to 4
-
Then - Actions
- If ((Random integer number between 1 and 5) Equal to 3) then do (Item - Create Mark of Veruse at (Position of (Triggering unit))) else do (Do nothing)
- Else - Actions
-
If - Conditions
- Set RandomItem = 0