- Joined
- Oct 25, 2009
- Messages
- 995
It doesn't work, anyone can help me?if the rock chunks takes damages,it will drop stones.
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Rocks
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Events
- Time - Every 0.50 seconds of game time
- Conditions
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Actions
- Custom script: set bj_wantDestroyGroup=true
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Unit Group - Pick every unit in (Units of type Rock Chunks) and do (Actions)
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Loop - Actions
- Trigger - Add to Stones Drop <gen> the event (Unit - (Picked unit) Takes damage)
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Loop - Actions
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Events
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Stones Drop
- Events
- Conditions
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Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
- (Random integer number between 1 and 100) Less than or equal to 45
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Then - Actions
- Item - Create Iron Ore at (Position of (Triggering unit))
- Item - Set charges remaining in (Last created item) to (Random integer number between 1 and 3)
- Else - Actions
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If - Conditions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
- (Random integer number between 1 and 100) Less than or equal to 65
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Then - Actions
- Item - Create Steel Ore at (Position of (Triggering unit))
- Item - Set charges remaining in (Last created item) to (Random integer number between 1 and 3)
- Else - Actions
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If - Conditions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
- (Random integer number between 1 and 100) Less than or equal to 85
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Then - Actions
- Item - Create Stone at (Position of (Triggering unit))
- Item - Set charges remaining in (Last created item) to (Random integer number between 1 and 3)
- Else - Actions
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If - Conditions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)