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My dungeon System not work

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Level 4
Joined
Feb 6, 2012
Messages
43
hello, i have problem with Dungeon Drop System. every im kill Kobold King And Teleport to Red Item no item in my Region, Hero Level 11 :)
This the trigger
  • Kobold Drops
    • Events
      • Unit - A unit enters Red item <gen>
      • Unit - A unit enters Blue item <gen>
      • Unit - A unit enters Teal item <gen>
      • Unit - A unit enters Purple Item <gen>
      • Unit - A unit enters Yellow Item <gen>
      • Unit - A unit enters Orange Item <gen>
      • Unit - A unit enters Green item <gen>
      • Unit - A unit enters Pink Item <gen>
    • Conditions
    • Actions
      • Set DropHead = (Random integer number between 1 and 100)
      • Set DropChest = (Random integer number between 1 and 100)
      • Set DropHand = (Random integer number between 1 and 100)
      • Set DropFoot = (Random integer number between 1 and 100)
      • Set DropMainhand = (Random integer number between 1 and 100)
      • Set DropOffhand = (Random integer number between 1 and 100)
      • If (All Conditions are True) then do (Then Actions) else do (Else Actions)
        • If - Conditions
          • And - All (Conditions) are true
            • Conditions
              • (Unit-type of (Triggering unit)) Equal to Swordman
              • (Unit-type of (Triggering unit)) Equal to NEWBIE
        • Then - Actions
          • If (DropHead Less than or equal to 18) then do (Item - Create |CFFFDC689Kobold Helmet|r at (Position of (Triggering unit))) else do (Do nothing)
          • If (DropHand Less than or equal to 18) then do (Item - Create |CFFFDC689Kobold Gloves|r at (Position of (Triggering unit))) else do (Do nothing)
          • If (DropChest Less than or equal to 15) then do (Item - Create |CFFFDC689Kobold Armor|r at (Position of (Triggering unit))) else do (Do nothing)
          • If (DropFoot Less than or equal to 15) then do (Item - Create |CFFFDC689Kobold Boots|r at (Position of (Triggering unit))) else do (Do nothing)
          • If (DropOffhand Less than or equal to 13) then do (Item - Create |CFFFDC689Kobold Shield|r at (Position of (Triggering unit))) else do (Do nothing)
          • If (DropMainhand Less than or equal to 13) then do (Item - Create |CFFFDC689Kobold Sword|r at (Position of (Triggering unit))) else do (Do nothing)
        • Else - Actions
          • If (All Conditions are True) then do (Then Actions) else do (Else Actions)
            • If - Conditions
              • And - All (Conditions) are true
                • Conditions
                  • (Unit-type of (Triggering unit)) Equal to Druid
                  • (Unit-type of (Triggering unit)) Equal to Priest
                  • (Unit-type of (Triggering unit)) Equal to Mage
            • Then - Actions
              • If (DropHead Less than or equal to 18) then do (Item - Create |CFFFDC689Kobold Helmet|r at (Position of (Triggering unit))) else do (Do nothing)
              • If (DropHand Less than or equal to 18) then do (Item - Create |CFFFDC689Kobold Gloves|r at (Position of (Triggering unit))) else do (Do nothing)
              • If (DropChest Less than or equal to 15) then do (Item - Create |CFFFDC689Kobold Armor|r at (Position of (Triggering unit))) else do (Do nothing)
              • If (DropFoot Less than or equal to 15) then do (Item - Create |CFFFDC689Kobold Boots|r at (Position of (Triggering unit))) else do (Do nothing)
              • If (DropOffhand Less than or equal to 13) then do (Item - Create |CFFFDC689Kobold Stick|r at (Position of (Triggering unit))) else do (Do nothing)
              • If (DropMainhand Less than or equal to 13) then do (Item - Create |CFFFDC689Kobold Staff|r at (Position of (Triggering unit))) else do (Do nothing)
            • Else - Actions
              • If (All Conditions are True) then do (Then Actions) else do (Else Actions)
                • If - Conditions
                  • And - All (Conditions) are true
                    • Conditions
                      • (Unit-type of (Triggering unit)) Equal to Hunter
                • Then - Actions
                  • If (DropHead Less than or equal to 18) then do (Item - Create |CFFFDC689Kobold Helmet|r at (Position of (Triggering unit))) else do (Do nothing)
                  • If (DropFoot Less than or equal to 18) then do (Item - Create |CFFFDC689Kobold Boots|r at (Position of (Triggering unit))) else do (Do nothing)
                  • If (DropChest Less than or equal to 15) then do (Item - Create |CFFFDC689Kobold Armor|r at (Position of (Triggering unit))) else do (Do nothing)
                  • If (DropHand Less than or equal to 15) then do (Item - Create |CFFFDC689Kobold Gloves|r at (Position of (Triggering unit))) else do (Do nothing)
                  • If (DropMainhand Less than or equal to 13) then do (Item - Create |CFFFDC689Kobold Bow|r at (Position of (Triggering unit))) else do (Do nothing)
                  • If (DropOffhand Less than or equal to 13) then do (Item - Create |CFFFDC689Kobold Arrow|r at (Position of (Triggering unit))) else do (Do nothing)
                • Else - Actions
 
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