Ok im trying to get leaderboards working, iv been useing the tutorial here on hive.
I got the first trigger working good and all, but the second one I seem to be having compilations.
I got the first trigger working good and all, but the second one I seem to be having compilations.
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Untitled Trigger 001
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Events
- Time - Elapsed game time is 0.00 seconds
- Conditions
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Actions
- Leaderboard - Create a leaderboard for (All players) titled Score
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Player Group - Pick every player in (All players) and do (Actions)
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Loop - Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
- ((Picked player) controller) Equal to User
- ((Picked player) slot status) Equal to Is playing
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Then - Actions
- Leaderboard - Add Player 1 (Red) to (Last created leaderboard) with label (Name of (Picked player)) and value 0
- Else - Actions
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If - Conditions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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Loop - Actions
- Leaderboard - Show (Last created leaderboard)
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Events
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Untitled Trigger 002
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Events
- Unit - A unit Dies
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Conditions
- ((Dying unit) belongs to an enemy of (Owner of (Killing unit))) Equal to True
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Actions
- Set PlayerKills[(Player number of (Owner of (Killing unit)))] = PlayerKills[((Player number of (Owner of (Killing unit))) + 1)]
- Leaderboard - Change the value for (Owner of (Killing unit)) in (Last created leaderboard) to (Player number of (Owner of (Killing unit)))
- Leaderboard - Sort (Last created leaderboard) by Value in Descending order
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Events
- Leaderboard - Change the value for (Owner of (Killing unit)) in (Last created leaderboard) to PlayerKills[(Player number of (Owner of (Killing unit)))]