- Joined
- May 9, 2007
- Messages
- 3,563
Why does this not work?
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Leaderboard
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Events
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Time - Elapsed game time is 0.00 seconds
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Conditions
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Actions
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Leaderboard - Create a leaderboard for (All players) titled Gold
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Player Group - Pick every player in (All players) and do (Actions)
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Loop - Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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And - All (Conditions) are true
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Conditions
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((Picked player) controller) Equal to User
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((Picked player) slot status) Equal to Is playing
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Then - Actions
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Leaderboard - Add (Picked player) to (Last created leaderboard) with label (Name of (Picked player)) and value 0
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Else - Actions
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Leaderboard - Show (Last created leaderboard)
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Updating
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Events
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Unit - A unit Dies
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Conditions
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Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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And - All (Conditions) are true
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Conditions
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(Owner of (Triggering unit)) Equal to Neutral Hostile
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((Triggering unit) is A Hero) Equal to False
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Then - Actions
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Set Score[(Player number of (Owner of (Killing unit)))] = (Score[(Player number of (Owner of (Killing unit)))] + 1)
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Else - Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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And - All (Conditions) are true
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Conditions
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(Owner of (Triggering unit)) Equal to Neutral Hostile
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((Triggering unit) is A Hero) Equal to True
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Then - Actions
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Set Score[(Player number of (Owner of (Killing unit)))] = (Score[(Player number of (Owner of (Killing unit)))] + 150)
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Else - Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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And - All (Conditions) are true
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Conditions
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(Owner of (Triggering unit)) Not equal to Neutral Hostile
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((Triggering unit) is A Hero) Equal to True
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Then - Actions
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Set Score[(Player number of (Owner of (Dying unit)))] = (Score[(Player number of (Owner of (Dying unit)))] + 1)
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Else - Actions
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Leaderboard - Sort (Last created leaderboard) by Value in Descending order
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