- Joined
- Apr 7, 2010
- Messages
- 84
Hey, I've recently been starting my first real map heavy in development.
It's a WW2 map originally set in Europe, lots of triggers for events and lots of units.
The problem I've run in to is that I have recently expanded the map to the maximum 456x456 and played a game on it, I ran into a problem that has only happened once before and that is massive delay (a minute or longer at it's worse) coming into the map, it appeared once before in the smaller version of the map but we assumed it was either the bot or a player and it dissipated eventually.
Combined with this is the lag spikes that have appeared due to the lag recently, while this is bearable and mainly only at the start of the map it is also something else I would like to remove or at least make better.
Thanks for any help it's appreciated! As a note I'd like to mention again that this is my first real map and I know little about some things, it's been a learning experience as well. I know nothing about Jass and I suspect memory leaks as the issue but I have little idea on what they actually are/how to fix them/if they'd be causing this.
It's a WW2 map originally set in Europe, lots of triggers for events and lots of units.
The problem I've run in to is that I have recently expanded the map to the maximum 456x456 and played a game on it, I ran into a problem that has only happened once before and that is massive delay (a minute or longer at it's worse) coming into the map, it appeared once before in the smaller version of the map but we assumed it was either the bot or a player and it dissipated eventually.
Combined with this is the lag spikes that have appeared due to the lag recently, while this is bearable and mainly only at the start of the map it is also something else I would like to remove or at least make better.
Thanks for any help it's appreciated! As a note I'd like to mention again that this is my first real map and I know little about some things, it's been a learning experience as well. I know nothing about Jass and I suspect memory leaks as the issue but I have little idea on what they actually are/how to fix them/if they'd be causing this.