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Known Bugs

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Level 25
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Mar 25, 2004
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Known Bugs:

  • [*]A.I. bots stop wondering or become immobile some times.
    [*]When loading a saved character, sometimes your character doesn't load properly.
    [*]Not all mobs have an attack sound.
    [*]The "Healing Touch" spell is never casted successfully and channels forever.
    [*]Multiple armor/weapon pieces are equippable.
    [*]A.I. bots never buy items.
    [*]Mobs never drop loot.
    [*]Town/City guards never attack hostiles.
    [*]The camera isn't perfect in Thunder Bluff. When going across the bridges the camera pans under the bridge to the ground. You can't see your character. I suggest jut raising the camera altogether so it never pans downwards. When you have the normal wc3 camera it starts to pan upside down. Slowly. Not exactly sure how I triggered this, but it started to flip.
    [*]Bags are buggy. Upgrading them could use work. I couldn't get it past lvl1 and the yes/no list keeps stacking when you click on the bag dealer more than once. When you summon a bag it appears away from your character. It once got caught in buildings. It should appear under your character.
    [*]Players can exit combat, even when in combat.
    [*]Fix all leaks that you can find!
    [*]The Rogue's spell "Stealth" increases the unit's speed. Make the spell decrease the unit's speed by 30% and when the Rogue is near a unit for 2 seconds, make the stealthed unit be visable, but transparent to the enemy and those near him. But if the Rogue is still in Stealth and leaves range of the unit(s) he is near, after 3 seconds he will be invisible to them again.
    [*]Horde/Alliance NPCs (Town guards) do not attack hostile units. They remain neutral and do nothing. Make them attack the hostile units.
    [*]Night Elves can enter Shadow Meld instantly, even in combat. Make the ability usable only outside of combat, give it a 30 second-1 minute cooldown, and don't make it instantly turn them invisible!
    [*]Druid and Shaman are bugged pretty bad. Fix whatever you can and balance them out.
    [*]Health potions don't give health when used.
    [*]Druid's healing spell (Healing touch) doesn't work, when i click my target the Druid just stands there doing no healing and is unmovable an i have to click the stop button so i can move it again.
    [*]In some of the newer maps such as The Barrens and Ashenvale, heroes spawned(Player Bots) do not wander around like they should.
    [*]Casting spells on mobs sometimes does not aggro the mob.
    [*]Units in Tiragarde Keep don't attack.
    [*]Player recieves 100 gold coins whenever they enter Orgrimmar(If Orc or Troll) and 100 gold coins whenever they entered Thunder Bluff(If Tauren)
    [*]There is a footman in Valley Of Trials under the control of player.
    [*]Warrior NPC party members wont attack air units (Swoops)
    [*]Not a bug, but the normal Warcraft III Campaign Cheat Codes work!
Bugs That Have Been Fixed:
  • Level 1 bag should work properly now, once it is purchased.
  • Characters can starve to death. (Remove hunger system)
  • Every once in a while when one of your NPCs dies they come back when you move to another map.
  • When you save a game from any map and then load it again you start at your factions starting map. But then your immediately die and it takes away the 15% of your gold for dying.
  • If player clicks a class trainer several times(if class has not been chosen yet), the dialog comes up "Do you want to become a <class name>?" and the options Yes / No buttons are duplicated greatly and the player cannot choose their class.
  • Zepplins and Wyverns spawn way too often. Make only one be on the map and after they leave the map, make the trigger wait atleast 20 seconds until the next Zepplin spawns.
  • Mobs give low amounts of experience.
  • Wyverns spawn and try to leave Orgrimmar, but don't get removed when they enter the destination region, leading to a mass pool of wyverns and zepplins too.
  • HP potions and MP potions can be targeted onto other allied units. Make all potions affect only the unit consuming it.
  • Potions need a two minute cooldown.
  • Movement system is not smooth.
  • Camera Angles manually adjusted by the player sometimes get bugged and every time the player tries to adjust the angle, the camera spins around once.
  • It rains in Durotar. But in WoW, it doesn't rain there. (too dry)
  • Warlocks no longer summon all three pets when trying to summon an individual pet such as Imp or Voidwalker.
  • Multiboard displays the level of hero incorrectly sometimes.
  • When a class with tries to cast a healing spell such as Healing Wave, the spell's casting time seems to be bugged and the spell is never casted and the unit gets stuck.
Post will be updated when a new bug is fixed or found.
 
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Level 34
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Well I already told you the priest class starts with wrong/not even in WoW spells. Such as magic shell. Also when you leave valley of trials, just outside a group of alliance NPCs spawn. I suggest not making them attack there. Make it a city.
 
Level 34
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Not sure if you want this to be the bug thread or not.

Hitting esc now exits you instead of changing camera. I think you forgot to change the help log. It still says hitting esc will filter through the different cameras.

Why do you start as a novice in this game? Shouldn't you start as the class you want?

Tauren start with a running ability. Shouldn't it be war stomp?

When you begin the game you are looking at your slots, which is fine. But there is no terrain done. You need to terrain the "choosing" area. It's awful. You want people to be impressed when they start the game. The only semi good looking place is the portal.

More to come.
 
Level 34
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A'ight.

New one. The enter and exit battle is a bit buggy. It works fairly well, but sometimes it will say exit battle when I am still fighting.

The game is laggy. Is that te camera system or my computer?
 
Level 34
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It seems to be working well now. But it exits when I kill one enemy even if there are others attacking me, and I just re-enter into battle.

Mulgor just doesn't have enough enemies. I have to walk way too far. Or is it because of the agro range? Also there isn't any weapon or armor dealers! Do you ever get any?

Warriors get mana? It isn't that hard to make rage, many games have it. Warriors start with a few skills, ones they shouldn't. I suggest making the starting areas have a trainer there, not just main cities. That way you can make it more accurate.

Not every map has the WoW loading screen. But that's not a big deal.

The camera isn't perfect in Thunder Bluff. When going across the bridges the camera pans under the bridge to the ground. You can't see your character. I suggest jut raising the camera altogether so it never pans downwards. When you have the normal wc3 acmera it starts to pan upside down. Slowly. Not exactly sure how I triggered this, but it started to flip.

Bags are buggy. Upgrading them could use work. I couldn't get it past lvl1 and the yes/no list keeps stacking when you click on the bag dealer more than once. When you summon a bag it appears away from your character. It once got caught in buildings. It should appear under your character.

That's it for today.
 
Last edited:
Level 9
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@thisruoy: A duh, only orcs, trolls and Tauren work

@Giles: I don't really care if you complain about the rage stuff really, if you want go ahead and make us one if you want it that bad, and the warrior skills... they aren't near completion yet. Camera system for Thunder Bluff, i understand what you mean, but i don't maintain that system.

I'll let Craka answer the rest

-Av3n
 
Level 34
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Messages
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@Giles: I don't really care if you complain about the rage stuff really, if you want go ahead and make us one if you want it that bad, and the warrior skills... they aren't near completion yet. Camera system for Thunder Bluff, i understand what you mean, but i don't maintain that system.

-Av3n

Uhhh... I thought this was supposed to be as close a replica to WoW as you could make it. Why wouldn't you include rage? Yeah I know skills aren't near completion. I was just making suggestions.

The Thunder Bluff camera was actually screwed up for all types. They kept trying to move around/pan.

Av3n your post was a bit aggressive. I suggest treating people who are trying to report bugs and trying to be being helpful, a little better.
 
Level 25
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Please try to restrain yourselves from posting useless conversational posts, and just post bugs and glitches here please. Thanks!

And now... to answer some of you:

@Thisruoy: Orcs, Trolls, and Tauren are the only working races which are needed for testing. Night Elves are also working, but they are not finished yet so do not test them. All other races will just keep you bugged in Orgrimmar with no character. This problem will be resolved when the race's noob zone is completed.

The loading time is pretty much unfixable as far as I know. We can reduce the filesize of a lot of files, which we will do eventually, and hopefully that will make the loading speed faster.

@Gilles: About the lag, your PC might be one of the causes. E-mail us your DXDIAG information and we'll be able to determine what is making people lag. Though it can also be the old limitted WC3 engine acting up with all the stuff in the campaign... we have yet to find out!

In other news, I've updated the first post again. We've fixed quite a few bugs. I'll try to list the new bugs which our testers have found and have been posted here up in the first post later on.

~Craka_J
 
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