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[Role Playing Game] Kingdom of Arcadia - A Dawning a New Era RPG

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bethmachine

Banned
Level 8
Joined
Nov 4, 2012
Messages
419
This map sounds intresting but here's a few suggetions/complaints.

1.the discription is okay, but you could add more info by the features people want to know what your map has to offer.

2.There's a spelling mistake here,(Several years had passed since what was called the wars that too many lives.) I think you meant took many lives.

3. Ohh, I'm not sure,maybe its jut me but your images are broken so I can't see your screenshots.

4. the last thing is the story isn't direct on what's going to happen, your basically beting around the bush, and its that kind of story is used a lot, so I would advice changing it up a bit to make your map unique.

I'm sorry if I was a bit harsh, but I hope you take this suggetion I given you to improve your map, cause I'm looking forward to thi map. *subscribing!*
 

Chaosy

Tutorial Reviewer
Level 40
Joined
Jun 9, 2011
Messages
13,226
1. update image links they're broken.
2. remove/update the videos
3. The story is extremely vague.. I seriously think you should either change the lore or expand it. Because you're just telling the general story about a place that we don't know about, this is not interesting unless you expand it so we really understand the situation. The other solution would be, as said, to change the lore, maybe add a few character names into the story.
4. the features.. are not really.. features.. a level cap is not a feature according to me. Main quest line.. no shit? a rpg without a main quest line wouldn't be a rpg. Features is the things that defines the map, aka what makes it good. If you think a level cap make the game enjoyable you should think twice.

Sorry for the negative feedback.
 

bethmachine

Banned
Level 8
Joined
Nov 4, 2012
Messages
419
1. update image links they're broken.
2. remove/update the videos
3. The story is extremely vague.. I seriously think you should either change the lore or expand it. Because you're just telling the general story about a place that we don't know about, this is not interesting unless you expand it so we really understand the situation. The other solution would be, as said, to change the lore, maybe add a few character names into the story.
4. the features.. are not really.. features.. a level cap is not a feature according to me. Main quest line.. no shit? a rpg without a main quest line wouldn't be a rpg. Features is the things that defines the map, aka what makes it good. If you think a level cap make the game enjoyable you should think twice.

Sorry for the negative feedback.

Exactly what I said but with more info, you should liten to these criticism and improve your map through taking head off what the audience says.
 
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