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  • 🏆 HD Level Design Contest #1 is OPEN! Contestants must create a maze with at least one entry point, and at least one exit point. The map should be made in HD mode, and should not be openable in SD. Only custom models from Hive's HD model and texture sections are allowed. The only exceptions are DNC models and omnilights. This is mainly a visual and design oriented contest, not technical. The UI and video walkthrough rules are there to give everyone an equal shot at victory by standardizing how viewers see the terrain. 🔗Click here to enter!

King of the Hill

This bundle is marked as useful / simple. Simplicity is bliss, low effort and/or may contain minor bugs.
This is a map completely made by me, it is the first version so it will have a lot of problems, thanks to Red Shift for the custom skin (It may not even show up.). Everyone get's a hero and there are three things at the start to do, go try to attack other players letting only you level, go straight for the hill or go for the powerful items in the low lands. The Hill has a fountain of health that will heal you so it is tactical to take it. The lowlands give you a chance of getting a very powerful item that can change the tide of battle. Suggestions are welcomed and any bugs you think I will have missed. Please contact [email protected] for suggestions / bug reports.

Warcraft, Hero, Fight, Fun, New, Version, 1, KOTH, King, of, the, hill,

King of the Hill (Map)

15:15, 20th Aug 2011 -Kobas-: Status: Rejected
Not acceptable:

  • Melee Initialization
    • Events
      • Map initialization
    • Conditions
    • Actions
      • Melee Game - Use melee time of day (for all players)
      • Melee Game - Limit Heroes to 1 per Hero-type (for all players)
      • Do nothing
      • Do nothing
      • Melee Game - Remove creeps and critters from used start locations (for all players)
      • Do nothing
      • Do nothing
      • Melee Game - Enforce victory/defeat conditions (for all players)
What's with the 'Do Nothing' actions?

Flat terrain, barely any tile variations, no doodads, random cliffs, ...
*No triggers, how is the game supposed to end? This is not a melee map
*This is clearly a beginner's map, check out some tutorials first and post your work in progress in a thread in the forums first!
Level 16
Apr 18, 2011
Kobas said:
Requirements level 1:
- a description clearly telling what this map is about.
- a name not being "just another x map".
- the author field should match the submitters name, (but don't be nazi about it).
- the name and picture should look unique.
- the map should not violate any other site rules.
- the map should be properly categorized.
- the minimap should not reveal a hideous terrain that clearly reveals poor quality.

Level 2 (possibly requires opening):
- the map is new or a heavily modified version of another map (in which case credit should be given if possible).
- the map does not crash (on launch and during playing).
- the map has no obvious dead icons.
- the map is not bad. (the map should be alright. Not necessarily a director's cut at all, but useful in some way. Perhaps a good storyline or good terrain/graphics or entertaining.)

Fix the marked. Map reported