Sorry if the title is weird, wasn't sure how to phrase it so I'll go into detail. I set up a trigger for these Raven units that wander the map to fly towards units that have been killed to give the illusion they're off to get some carcass meat like how Ravens scavenge in real life. They also play as a little hint to give players an idea where a Worg or Poacher might be, since they'll be killing Wildlife a lot in this map and need to find/evade eachother. Issue is while the trigger DOES work, I'd like to have it that the Ravens dont immediately abandon their route the moment another critter is killed and instead finish their first route, wait a second or two and then fly off towards the next killed unit on the map. Any ideas how I can accomplish this?