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keep getting an error message wit this jass function

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Level 7
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Oct 8, 2005
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298
Ok i dont get it, this is a very basic jass function but whenever i try to enable it i get an error message saying that it "expected 'set'". Heres the trigger:

JASS:
function Trig_Spawns_Conditions takes nothing returns boolean
    if ( not ( IsUnitAliveBJ(gg_unit_hkee_0059) == true ) ) then
        return false
    endif
    return true
endfunction

function Trig_Spawns_Actions takes nothing returns nothing
    local location a = GetRectCenter(gg_rct_HumanTop)
    local location b = GetRectCenter(gg_rct_Top_1)
    bj_lastCreatedUnit = CreateUnit(Player(10),'hfoo',GetLocationX(a),GetLocationY(a),270)
    call IssuePointOrderLocBJ( GetLastCreatedUnit(), "attack", GetLocation(b) )
    bj_lastCreatedUnit = CreateUnit(Player(10),'hfoo',GetLocationX(a),GetLocationY(a),270)
    call IssuePointOrderLocBJ( GetLastCreatedUnit(), "attack", GetLocation(b) )
    bj_lastCreatedUnit = CreateUnit(Player(10),'hmpr',GetLocationX(a),GetLocationY(a),270)
    call IssuePointOrderLocBJ( GetLastCreatedUnit(), "attack", GetLocation(b) )
    bj_lastCreatedUnit = CreateUnit(Player(10),'hrif',GetLocationX(a),GetLocationY(a),270)
    call IssuePointOrderLocBJ( GetLastCreatedUnit(), "attack", GetLocation(b) )
    call RemoveLocation(a)
    call RemoveLocation(b)
endfunction

//===========================================================================
function InitTrig_Spawns takes nothing returns nothing
    set gg_trg_Spawns = CreateTrigger(  )
    call DisableTrigger( gg_trg_Spawns )
    call TriggerRegisterTimerExpireEventBJ( gg_trg_Spawns, udg_SpawnBasicForces )
    call TriggerAddCondition( gg_trg_Spawns, Condition( function Trig_Spawns_Conditions ) )
    call TriggerAddAction( gg_trg_Spawns, function Trig_Spawns_Actions )
endfunction

the line that "required 'set'" was
JASS:
call IssuePointOrderLocBJ( GetLastCreatedUnit(), "attack", GetLocation(b) )
any ideas as to what could be causing this error?
 
Level 7
Joined
Jul 30, 2004
Messages
451
DurotarLord said:
on the call IssuePointOrderLocBJ( GetLastCreatedUnit(), "attack", GetLocation(b) ) lines

not sure, i don't know the syntax of IssuePointOrderLocBJ nor whether those are the right functions, but apparently you used a variable name that doesn't exist or one thats a preset variable or a function wrongly...

why did you turn it into a text trigger anyways? you can do local stuff with 'custom script action'
 
Level 7
Joined
Jul 30, 2004
Messages
451
DurotarLord said:
i cant call the local variable with a gui function otherwise i would have. but ya ill probably just redo it with most of the stuff as custom scripts mixed wit gui.

however you can define a global variable as say local1

and then define a local variable as udg_local1 and that instance will replace the global variable within that trigger

so using local1 in gui functions will actually use the local version
 
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