- Joined
- Jun 2, 2009
- Messages
- 1,236
Hi. First i must say something. My english is not good. I want to share my map with yours. I started to make map named Justice For All 6 or 7 years ago. I updated my map but sometimes i bored warcraft but in this 2 months i started to worked too hard and make my map balanced.
Map name: JFA
Name of the creator: Volkan([email protected])
Current stage of the map: Finished and continues.
Summary of the map gameplay/objectives: AoS style
Map features: look at the topic, i explained too much.




after than i continued to work and i decided to never abandon JFA map again. I will update my map until i dies. Now i decide to share with you're all
You should try this map !
As I said in the headline, just spend a little time of you to read this explanation, because this effortive creation made by a
Turkish player might be a map you always want to play.
Definitely some of you heard the JFA word, Im sure of that, JFA is the most assertive map ever created as a Turk-made map.
Its type is AoS (Like DotA and Hero Defense). Its producer gave great labor at this map. And he continues.
We, Garena Turkish administrators commentate this map as the most serious enterprise in Turkey and we support it.
Important informations aboout JFA
1-)Balanced as well as DotA, but don't understand wrong its not a dota-copy, you'll see. Also in a map, players make the balance.
2-)The game is harder than DotA with its own specialities.
3-)This map isn't a dota-copy as I said before, If you give a try you'll see, nothing to say about it.
4-)It was extremely hard to make this map alone, one person made this so please just respect to labor.
5-)Its producer is very active and still working to make this map better.
6-)This map was created before 6 years, Its still growing and getting better.
7-)Getting accustomed to this map is very easy because the worst problem in those maps are item finding problems, In this map you can find easily and you can see the total cost etc. of an item on its name.
Game status doesn't matter, If a team does a good tactic with mechanics, that team probably wins the game with good strategy.
Difference between JFA and DotA
Mechanics
The most interesting speaciality on this map is mechanics, A person who doesn't know this map can easily prejudge this system. Mechanics spawns total of four times and It means 2 times for each team. They spawn in same time. There are 2 types of mechanics; Tank & commando.
Those mechanics go from different corridors, (one comes from top, one comes from bottom) so they can't attack to each other, also they can easly destroy towers, buildings etc. Each teams must make a good strategy and create a tactic to support their mechanics or destroy
the enemies' mechanics.
Gold Mines
In AoS style map, you can say ''IMPOSSIBLE!'' about this system but It fits very well as you can see in JFA if you just give a try. Each team got one gold mine and they give gold after 13 minutes of game time and If another 13 minute passes, gold count will increase, first 350, then 750 and then 1000.
Of course the mines will give gold to their own team If they are not destroyed, don't forget they are defensless and they are just waiting to get destroyed by enemy players in their corners.
Training Dummies
There is a portal to teleport to Dummy area and you can hit dummy-guys to increase your stats randomly, Its a good idea If you don't need gold, just stats etc.
Guardians
Each team has one guardian and they can't leave the base, they just defend their teams base and its able to send them to defend the Gold Mines.
Lumber
You can gain lumber in JFA and player 2 & player 8 can type -lumbers to get the teams lumber and they can make team-upgrades with lumbers.There's nothing to improve self-powers with lumbers, It only improves team-things (creeps etc.)
Upgrade
Upgrades cost lumber to improve creeps or buildings of the team.
Weapon Enchant
Youcan Improve a weapons powers from the vendor named Dark Spirit, but,good luck because It may destroy the item, you have %50 chance, destroy improve.
Quest
There is a quest in the game, after finishing it you can get an extremely powerful item named Gidbinn, but actually its not easy to get.
Why will we play JFA when there is DotA ?
Im sure that everyone things about it, but don't think about it, justthink; Im glad to play all dota-like maps, I'll play this, Its producerspends great labor in this map, and he is really active.
I'll tell you good reasons why you should play this map:
* With the improvement of AoS style, you can discover new game-styles and have fun with different-style heroes...
* Hero, Item, system etc. suggestions will definetly accepted If they are making sense.
* You can prove your playfulness to your friends in different maps, JFA is one of the best maps for this thing.
* There isn't a professional tournament, event etc. but you can join to JFA events which organized by NoobOfTheTurkey (Garena).
Can I help the maps Improvement?
Ofcourse, you can at least suggest;
New Hero
New Item
New Skill
Hero Skill Remake
Item Remake
New System
Design changes
Can I have credits of my nick in the map?
Of course,If you type -st, player nicks who helped this map somehow will appear.After 2.1 version, -st command will upgrade and new person whosuggests(or suggested) will have credits.
You won't lose anything with trying it at least 1 time.
Just give a try, may you can have great fun. Play this Pure Turkish labor and make it played by other persons. After playing and while playing, you can see that everybody learn the map easily, because of this you will help the map and also help to fan out this map.
We need to repeat as last sentence;
We,Garena Turkish administrators commentate this map as the most serious enterprise in Turkey and we support it, We advice all players to playit.
Link: http://www.garena.com/forum/viewthread.php?tid=369376&extra=page=1&page=1
[email protected] Presents...
http://www.epicwar.com/maps/103908/
General
All items is rearranged.
Experience Gain Range is increased to 1200 from 900
Nether Drakes attack cooldown is increased to 0.75 from 0.50
Map design and terrain changes.
Red and Green dragons hit point, damage and armors is improved
Items (fixes)
Cloak of Flames description is enhanced
Cloak of Devils description is enhanced
Firehand Gauntlets description is enhanced
Maul of Justice description is fixed
Orb of Flames description is enhanced
Orb of Lightning damage bug is fixed
Searing Blade description is fixed
Silver Plate "defender" ability bug is fixed
Items (changes)
Added new item "Staff of Reanimation"
Crown of the Deathlord recipe is changed
Hammer of Justice is now can be dropped
Orb of Fire/Firehand Gauntlets/Orb of Flames aoe damage is increased to 120 from 75
Serathil recipe cost is increased to 2000 from 1200
Silver Plate "defender" ability cooldown is increased to 40 from 15
Soul of Power strength bonus is increased to 35 from 30
Soul of Quickness agility bonus is increased to 35 from 30
Soul of Antonidas intelligence bonus is increased to 35 from 30
Thunder Lizard Egg hit point regeneration rate is increased to 6 from 5
Abilities (fixes)
Banish target bug is fixed
Creeping Death description is enhanced
Earth Stomp description is enhanced
Elune Frenzy duration is increased by 1 to all levels
Elune Frenzy mana cost has decreased to 45/55/65/75 from 75
Ensnare description is fixed
Fan of Knives description is enhanced
Flame Shock description is fixed
Immolation description is enhanced
Magnataur Stomp description is enhanced
Metal Ring description is fixed
Poisoned Arrow name is changed
Soul Seeker shortcut key is now "R"
Viceclaws description is fixed
World Shaking damage bug is fixed
Abilities (changes)
Critical Rage gives additional move speed bonus
Earth Stomp stun duration is increased to 1/1.5/2/2.5 from 1
Fan of Knives cooldown is decreased to 6 from 9
Fan of Knives mana cost is decreased to 60/70/80/90 from 80/90/100/110
Fan of Knives area of effect is increased to 375/400/425/450 from 300
Shield Bash mana cost is increased to 90/100/115/135 from 80/90/105/120
Shield of Nature damage block is increased to 110/220/330/440 from 75/150/225/300
Soul Seeker no longer nees a mana
Tidal Elemental level is increased to 5/8/11 from 3/6/8
Tidal Elemental gold bounty is increased to 175/275/375 from 100/200/300
Vanquish cast range is increased to 800 from 500
Viceclaws no longer works on structures
Heroes
------------------------------------------------------------------------
Fabius Ironshield - Captain
Base Intelligence reduced by 4
------------------------------------------------------------------------
------------------------------------------------------------------------
Mars Deimoss - Assassin
Ensnare ability has changed with new Mortal Blade ability
------------------------------------------------------------------------
------------------------------------------------------------------------
Pyros Flamingstar - Fire Mage
Base Damage is increased by 7
Attack projectile is changed
Sphere is changed
------------------------------------------------------------------------
------------------------------------------------------------------------
Tu'hodrius - Draenei Harbringer
Chaing Lightning ability has changed with banish
Base Damage is increased by 8
------------------------------------------------------------------------
Information >>>>> http://www.garena.com/forum/viewthread.php?tid=738475& <<<<< Information
Europe section JFA topic http://www.garena.com/forum/viewthread.php?tid=738475&
Peru section JFA topic http://www.garena.com/forum/viewthread.php?tid=745666
Malaysia section JFA topic http://www.garena.com/forum/viewthread.php?tid=738496&
Turkey section JFA topic http://www.garena.com/forum/viewthread.php?tid=736274&
Actually i need a trigger help.
I want to Project member.
I cannot create all spells i'm thinking i need a professional scripter about the spells and forever his/her nickname will be stand in the Special Thanks section.
I hope someone can help me.
Important Note: I Need an expert scripter because i'm not create all spells as i wished because my triggering is not perfect. If i can find expert scripter on spells, i will make everything too much greater
if you are interest, make comment on this topic.
Map name: JFA
Name of the creator: Volkan([email protected])
Current stage of the map: Finished and continues.
Summary of the map gameplay/objectives: AoS style
Map features: look at the topic, i explained too much.




after than i continued to work and i decided to never abandon JFA map again. I will update my map until i dies. Now i decide to share with you're all
What's JFA ?
Justice For All is a modification which explains a war between 2 clan. You can choose a clan and a hero before enter into the great battle arena. Your object is destroying your enemies main hall, but it's not easy because you are going to engage brave heroes of your enemy.
What's differency of JFA ?
JFA isn't a DotA copy, it includes many different, intresting specialities and they are just waiting for you!
Guardians
Training Dummies
A great difference of JFA, maybe you will see it first time. Theres two little place named ''Dummy Arena'' for each clan. Players can teleport to there for attack to Dummies, attacking to training dummies have a 10% chance to increase your stats.
Gold Mines
Justice For All is a modification which explains a war between 2 clan. You can choose a clan and a hero before enter into the great battle arena. Your object is destroying your enemies main hall, but it's not easy because you are going to engage brave heroes of your enemy.
What's differency of JFA ?
JFA isn't a DotA copy, it includes many different, intresting specialities and they are just waiting for you!
Guardians
An Elite one which guards the base borderline of his clan. Each clan only has one guardian. That guardian can level up and you can give him weapons. Also you can order him in someways. You will see it soon.
Training Dummies
A great difference of JFA, maybe you will see it first time. Theres two little place named ''Dummy Arena'' for each clan. Players can teleport to there for attack to Dummies, attacking to training dummies have a 10% chance to increase your stats.
Gold Mines
Players earns extra gold whenever the time in miniboard overs. Ofcourse it's earned by gold mines of their clan. Sometimes they are important but sometimes not, anyways if you want to get bonus gold, you must keep your mines up.
Towers
You can build towers if you want. There are 2 selections available. Anti Creep and Anti Hero towers. But it's not easy and not cheap. If you are became a good player, you will find different techniques and combinations (i'll give you advice. Pandaren Fire - Flaming Whip Ability + Anti Hero tower is cool combination )
Upgrades
Lumber is required for the upgrades. You can gain lumber from everything. Hero kills, creep kills, nautrel kills etc. You can use lumbers from the Odin and you can make the clan's units more powerful
Siege units
Most likeled things by the players of JFA, theres 4 phases of Siege Unit arrive on the game, they are going to opposite corridors in each team. It means if you attack with your Siege unit in left of your base, you must defend your clans buildings from right of your base. Siege units can kill towers easly and they are very resistant. This is a way to block the game different from others. It's too important so you must defend them.
Quest
Lumber is required for the upgrades. You can gain lumber from everything. Hero kills, creep kills, nautrel kills etc. You can use lumbers from the Odin and you can make the clan's units more powerful
Siege units
Most likeled things by the players of JFA, theres 4 phases of Siege Unit arrive on the game, they are going to opposite corridors in each team. It means if you attack with your Siege unit in left of your base, you must defend your clans buildings from right of your base. Siege units can kill towers easly and they are very resistant. This is a way to block the game different from others. It's too important so you must defend them.
Quest
Theres a quest in-game. You can get a strong weapon named Gidbinn from completing that quest. It requires 2 pieces from 2 elite neutral units to combine them. After collecting them, you must go to a hidden circle on bottom left of map.
Weapon Enchant
You can enchant a special weapon named "Enchanted Blade". But it's not easy. Your item will be lost during the enchant.
Garena Turkey staff showed my effort and one of the Turkey moderators wrote a this guide
You should try this map !
As I said in the headline, just spend a little time of you to read this explanation, because this effortive creation made by a
Turkish player might be a map you always want to play.
Definitely some of you heard the JFA word, Im sure of that, JFA is the most assertive map ever created as a Turk-made map.
Its type is AoS (Like DotA and Hero Defense). Its producer gave great labor at this map. And he continues.
We, Garena Turkish administrators commentate this map as the most serious enterprise in Turkey and we support it.
Important informations aboout JFA
1-)Balanced as well as DotA, but don't understand wrong its not a dota-copy, you'll see. Also in a map, players make the balance.
2-)The game is harder than DotA with its own specialities.
3-)This map isn't a dota-copy as I said before, If you give a try you'll see, nothing to say about it.
4-)It was extremely hard to make this map alone, one person made this so please just respect to labor.
5-)Its producer is very active and still working to make this map better.
6-)This map was created before 6 years, Its still growing and getting better.
7-)Getting accustomed to this map is very easy because the worst problem in those maps are item finding problems, In this map you can find easily and you can see the total cost etc. of an item on its name.
Difference between JFA and DotA
Mechanics
The most interesting speaciality on this map is mechanics, A person who doesn't know this map can easily prejudge this system. Mechanics spawns total of four times and It means 2 times for each team. They spawn in same time. There are 2 types of mechanics; Tank & commando.
Those mechanics go from different corridors, (one comes from top, one comes from bottom) so they can't attack to each other, also they can easly destroy towers, buildings etc. Each teams must make a good strategy and create a tactic to support their mechanics or destroy
the enemies' mechanics.
Gold Mines
In AoS style map, you can say ''IMPOSSIBLE!'' about this system but It fits very well as you can see in JFA if you just give a try. Each team got one gold mine and they give gold after 13 minutes of game time and If another 13 minute passes, gold count will increase, first 350, then 750 and then 1000.
Of course the mines will give gold to their own team If they are not destroyed, don't forget they are defensless and they are just waiting to get destroyed by enemy players in their corners.
Training Dummies
There is a portal to teleport to Dummy area and you can hit dummy-guys to increase your stats randomly, Its a good idea If you don't need gold, just stats etc.
Guardians
Each team has one guardian and they can't leave the base, they just defend their teams base and its able to send them to defend the Gold Mines.
Lumber
You can gain lumber in JFA and player 2 & player 8 can type -lumbers to get the teams lumber and they can make team-upgrades with lumbers.There's nothing to improve self-powers with lumbers, It only improves team-things (creeps etc.)
Upgrade
Upgrades cost lumber to improve creeps or buildings of the team.
Weapon Enchant
Youcan Improve a weapons powers from the vendor named Dark Spirit, but,good luck because It may destroy the item, you have %50 chance, destroy improve.
Quest
There is a quest in the game, after finishing it you can get an extremely powerful item named Gidbinn, but actually its not easy to get.
Why will we play JFA when there is DotA ?
Im sure that everyone things about it, but don't think about it, justthink; Im glad to play all dota-like maps, I'll play this, Its producerspends great labor in this map, and he is really active.
I'll tell you good reasons why you should play this map:
* With the improvement of AoS style, you can discover new game-styles and have fun with different-style heroes...
* Hero, Item, system etc. suggestions will definetly accepted If they are making sense.
* You can prove your playfulness to your friends in different maps, JFA is one of the best maps for this thing.
* There isn't a professional tournament, event etc. but you can join to JFA events which organized by NoobOfTheTurkey (Garena).
Can I help the maps Improvement?
Ofcourse, you can at least suggest;
New Hero
New Item
New Skill
Hero Skill Remake
Item Remake
New System
Design changes
Can I have credits of my nick in the map?
Of course,If you type -st, player nicks who helped this map somehow will appear.After 2.1 version, -st command will upgrade and new person whosuggests(or suggested) will have credits.
You won't lose anything with trying it at least 1 time.
Just give a try, may you can have great fun. Play this Pure Turkish labor and make it played by other persons. After playing and while playing, you can see that everybody learn the map easily, because of this you will help the map and also help to fan out this map.
We need to repeat as last sentence;
We,Garena Turkish administrators commentate this map as the most serious enterprise in Turkey and we support it, We advice all players to playit.
Link: http://www.garena.com/forum/viewthread.php?tid=369376&extra=page=1&page=1
[email protected] Presents...
JFA (v2.5b)
http://www.epicwar.com/maps/103908/
General
All items is rearranged.
Experience Gain Range is increased to 1200 from 900
Nether Drakes attack cooldown is increased to 0.75 from 0.50
Map design and terrain changes.
Red and Green dragons hit point, damage and armors is improved
Items (fixes)
Cloak of Flames description is enhanced
Cloak of Devils description is enhanced
Firehand Gauntlets description is enhanced
Maul of Justice description is fixed
Orb of Flames description is enhanced
Orb of Lightning damage bug is fixed
Searing Blade description is fixed
Silver Plate "defender" ability bug is fixed
Items (changes)
Added new item "Staff of Reanimation"
Crown of the Deathlord recipe is changed
Hammer of Justice is now can be dropped
Orb of Fire/Firehand Gauntlets/Orb of Flames aoe damage is increased to 120 from 75
Serathil recipe cost is increased to 2000 from 1200
Silver Plate "defender" ability cooldown is increased to 40 from 15
Soul of Power strength bonus is increased to 35 from 30
Soul of Quickness agility bonus is increased to 35 from 30
Soul of Antonidas intelligence bonus is increased to 35 from 30
Thunder Lizard Egg hit point regeneration rate is increased to 6 from 5
Abilities (fixes)
Banish target bug is fixed
Creeping Death description is enhanced
Earth Stomp description is enhanced
Elune Frenzy duration is increased by 1 to all levels
Elune Frenzy mana cost has decreased to 45/55/65/75 from 75
Ensnare description is fixed
Fan of Knives description is enhanced
Flame Shock description is fixed
Immolation description is enhanced
Magnataur Stomp description is enhanced
Metal Ring description is fixed
Poisoned Arrow name is changed
Soul Seeker shortcut key is now "R"
Viceclaws description is fixed
World Shaking damage bug is fixed
Abilities (changes)
Critical Rage gives additional move speed bonus
Earth Stomp stun duration is increased to 1/1.5/2/2.5 from 1
Fan of Knives cooldown is decreased to 6 from 9
Fan of Knives mana cost is decreased to 60/70/80/90 from 80/90/100/110
Fan of Knives area of effect is increased to 375/400/425/450 from 300
Shield Bash mana cost is increased to 90/100/115/135 from 80/90/105/120
Shield of Nature damage block is increased to 110/220/330/440 from 75/150/225/300
Soul Seeker no longer nees a mana
Tidal Elemental level is increased to 5/8/11 from 3/6/8
Tidal Elemental gold bounty is increased to 175/275/375 from 100/200/300
Vanquish cast range is increased to 800 from 500
Viceclaws no longer works on structures
Heroes
------------------------------------------------------------------------
Fabius Ironshield - Captain
Base Intelligence reduced by 4
------------------------------------------------------------------------
------------------------------------------------------------------------
Mars Deimoss - Assassin
Ensnare ability has changed with new Mortal Blade ability
------------------------------------------------------------------------
------------------------------------------------------------------------
Pyros Flamingstar - Fire Mage
Base Damage is increased by 7
Attack projectile is changed
Sphere is changed
------------------------------------------------------------------------
------------------------------------------------------------------------
Tu'hodrius - Draenei Harbringer
Chaing Lightning ability has changed with banish
Base Damage is increased by 8
------------------------------------------------------------------------
Information >>>>> http://www.garena.com/forum/viewthread.php?tid=738475& <<<<< Information
Europe section JFA topic http://www.garena.com/forum/viewthread.php?tid=738475&
Peru section JFA topic http://www.garena.com/forum/viewthread.php?tid=745666
Malaysia section JFA topic http://www.garena.com/forum/viewthread.php?tid=738496&
Turkey section JFA topic http://www.garena.com/forum/viewthread.php?tid=736274&
Actually i need a trigger help.
I want to Project member.
I cannot create all spells i'm thinking i need a professional scripter about the spells and forever his/her nickname will be stand in the Special Thanks section.
I hope someone can help me.
Important Note: I Need an expert scripter because i'm not create all spells as i wished because my triggering is not perfect. If i can find expert scripter on spells, i will make everything too much greater
if you are interest, make comment on this topic.
Last edited: