Jump System v1.2

This bundle is marked as useful / simple. Simplicity is bliss, low effort and/or may contain minor bugs.
Jump System GUI / MUI by hellgate.

A simple jump system like Dynasti's and Paladon's. But this one is made in GUI (why? because i didn't wanted to use JNGP for the map where i was using it).
The system takes care of the terrain height so you get a somewhat realistic jump.

Updates:
1.0 ==> release
1.2 ==> fixed documentation

Update 31.8.14: Updated Hive description

Keywords:
jump; system; hellgate; leap; MUI
Contents

jump system hellgate (Map)

Reviews
19:27, 19th Jun 2009 hvo-busterkomo: Coding: 5/5 The coding looks great. The spell is MUI and leak free. I prefer to avoid arrays when unnecessary but it doesn't matter, really. The system includes snippets of JASS where a GUI equivalent doesn't...

Moderator

M

Moderator

19:27, 19th Jun 2009
hvo-busterkomo:

Coding: 5/5
The coding looks great. The spell is MUI and leak free. I prefer to avoid arrays when unnecessary but it doesn't matter, really. The system includes snippets of JASS where a GUI equivalent doesn't exist. The configuration was fine, but you could have used a bit more creative examples of usage.

Originality: 2/5
Not original, really. There are better jump systems available, negatively impacting this system's usefulness. Even your test map looks like a complete copy of Dynasti's.

Documentation: 0/5
Documentation is non-existent.

Overall = (Coding * 0.50) + (Originality * 0.30) + (Documentation * 0.20)
Overall: 3.1
Approved with a 3/5 (Useful) rating.


BPower: Considering the type of indexing we use nowadays, also
the high quality system we have. This one should no longer be used.
 
Level 15
Joined
Jul 19, 2007
Messages
618
the problem is there are a lot of jump systems!
second well documentation is a must... so other people know how to install it :S
coding is not bad! but at least you should wait for 1.23b and then make jump system so its different then other ones...

for now 3/5!

Keep it up!
~Dark Dragon
 
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Reactions: Rmx
Level 4
Joined
Mar 14, 2009
Messages
98
The only thing I don't like about it is the inaccuracy of jumps if there is a difference in height between the origin and the destination.

Everything else is great! Good job! 4.5/5
 

Rmx

Rmx

Level 20
Joined
Aug 27, 2007
Messages
1,164
This spell is so buggy, i clicked one time to jump and the unit didnt stopped.

It depends, if the unit is on a high cliff he will not jump to the location clicked, it is like a REAL jump not cartoony, and if you were at a low cliff and jump to a high one, you won't reach the peak.

It does not bug, it is a Great Spell :)
 
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