alright this one took me 3 days on hard and of course i always play on hard any game no matter first time i play or not
so king rowan is dead? did admiral proudmoore kill him? what happened here??
so chapter 1 is us rallying the warsong clan and the rest of the orcs at first i thought we gonna go to many camps and talk with orcs and things like that but oh well just 2 bases the heroes here are like the average wc3 no going above lvl 10 or such so heroes arent so strong at least not now after trolling my way through forest trolls i get grom and the humans are now wanting to destroy the orcs? bloodthirsty humans! then you get the barrel scene and again thought u will have to do stealth but man...u just can blow up barrels and hack and slash your way through the pink-skins anyway we reach the main base and its already burning ? and the humans have rounded up the entire horde that consists of 5 peons 2 grunts 1 shaman and 2 raiders? truly a horde

and who commands this human force? the reason of all disasters of course an archmage! we slap the guy too hard with our hammer and we move on.
skip to freaking kalimdor and now we have the dark spear tribe with us no explanation nothing i guess things went down same as official lore? however this time we are with the warsong clan not separated well good thing grom has his own version of bloodlust which is good faster attacking grom is always a nice addition this is another no build mission just like "the invasion of kalimdor" we chat a bit with horse-men ,fish people, and pig people that was some nice chatting so after we told these natives to go eat ice cream from lordaeron we meet a spirit walker standing on the road while the very nice horde was getting welcomed by natives who hided our gold to play with us hide and seek of course! the walker talks of destiny and all that stuff but first demands an item that was stolen from him to be brought back so being the high moral people we orcs are , of course we search for it after we get the item back to him he tells us to go meet carine and man i love that guy, too bad blizzard killed him :/ we meet him and he already knows about orcs? how? orcs before us came here and made a town called santron who could they be you know that day i went to the barber thinking about this at first i came to conclusion that it was the stormreavers maybe they repented from being LOL players and now play half life but it appears my beloved night elves are attacking these orcs again night elves being cool is acknowledged here more than world of warcraft ever did man that game butchered the night elves so badly its tragic anyway so after we negotiate with the horse-men champion we depart to santron and carine being the caring tauren he is comes with us of course.
on our way to santron we meet the worst of all people influencers! i mean the undead scourge but how did they survive if we killed the lich king in the rowan the wise storyline? i dont know nor does it matter its time to kick some dead-ass and chew gold and we need more gold! so we hunt the undead and make them go extinct because they dont want to give us the gold mines this was one was a tough mission cuz of skeletons now the spirit walker is supposed to have his adept upgrade in the spirit lodge but my modding this time impacts the game negatively since i moved the walker to the totem and his upgrade too this was applied in this mission and since we cant build the tauren totem it meant i cant get a caster with area of effect dispel making skeletons hard to deal with but i manged to win anyway by spamming headhunters i had like 3 control groups of headhunters and 5 demoslishers was pretty hard but thank god we wont see the undead again
now we reached santron and during our march a troll comes running to us telling us santron is almost overrun how did he know we are here? no idea maybe drekthar told him about us i guess anyway we now race with the time at first i saw 5 mins and was like "eh we have time" so i spent it on exploring to find items but i thought im getting in the danger zone had only 2 minutes left to reach santron and i ignored the murlocs and harpies lost i think the witch doc and a headhunter this attempt failed cuz drekthar died so i restarted this time i explored again and more too and managed to reach santron when the timer was at 2 seconds after holding off the night elves from many directions we get to chill out and WHO is that? drekthar ? and the frost wolf clan in kalimdor?? what??? pandaprewmaster.exe stopped working , i paused for a second here how did the clan leave us without saying a word? so after that we meet samuro too? well i guess he went with them too , now the night elves have taken some of our people as captives and no-one dares to do that and goes unpunished !!! so we play smash with elves and we smash shandris

during the battle we see a portal and a figure entering it i thought it was a fel-orc but more on that later now that we are left to chill for a bit and must decide who should we deal with fel orcs or ogres? now since the frost wolves left the EK to chase fel orcs it wont be nice to choose ogres but then i wanted to see orcs vs ogres and wanted to do something like grom did with his clan that is use hit and run tactics with the raiders since the raiders in my version are better melee unit than the grunt this was a perfect chance and so i went with that now drekthar wasnt so happy but samuro said he will pay me back this debt i dont know he did it but was it that he accompanies us later or what?.
now we go into ogre land , the outpost was quickly to find but then i saw that ogre stats , so the ogres now have an upgrade line and all that? and the single stonemaul ogre is 1350 HP??? massive dmg and etc nonetheless the ogres are a bunch of fools for daring to mess with me and my horde so in typical horde fashion we hack slash crush pillage and destroy every living thing , and we also recruit rexxar on the way thats cool now the ogre lord challenges us for a fight if we win his clan wont attack the horde lands anymore if we lose we are ogre slaves :/ that wont happen cuz as long as i swing the doomhammer no-one will ever dare to enslave my people so i get into the ring rexxar comes with me and beat the crap out of the mf at first i thought the by killing their leader rexxar will assume his place and the stonemaul clan becomes a part of the horde and we can recruit ogres too bad that wasnt a thing the ogres decide to flee

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now we are samuro since last time we were in santron a orc came to us telling us that samuro town was was...he died before he said what happened so we go back and see what became of our town , simply put it no longer exists its a pile of burning buildings and ruins F for samuro town the land is poisoned skeletons roam the area as if the inhabitants were raised as dead this map has the same atmosphere as mission 4 of rowan the wise with the same music too samuro ability to dash is nice but its damage is way way too low like yeah its cool but man its dmg is good for low HP units only low mana cost tho and its cool-down is also long for what it offers however samuro has his own drunker brawler pretty decent his alt is 500 dmg it can be used on magic immune units too thats very good for the rest of the campaign samuro will be on low HP a lot and will be targeted so i will give him 2 rings of protection the +2 and +5 one no windwalk mean he cant escape so clean but dash can make him escape tho anyway we kill a lot of skeletons and has to use samuro dash to access areas to open the 2 gates and to do the optional quest "the skeleton king" diablo 1 reference ? no healing was tough but i used the tauren as my main dmg anyway and the spirit walker was so handy in making tauren live again so useful man anyway now we see gazlow yes the same guy from rowan journey now here in kalimdor it appears he knows samuro from before and samuro is pissed that he didnt get paid when he worked for the goblin last time , gazlow wants to leave the barrens and move to ashenvale understandable move , now here is the hilarious part gazlow is using dreanei as slaves and the rest of quest is just laughs as gazlow speaks down to the slaves we get this robe of a mage for +250 HP very good loot here after killing "the skeleton king" who didnt wear a crown ! we reach the place that gives us "chills" and we find the source who has was commanding all these skeletons its a necromancer called araj the summoner now i thought it will be a boss-fight but nope he talks to us and doesnt seem to want to fight instead needs to meet the warchief i was so suspicious of this guy like no way a necromancer will do any good for azeorth.
but for now we escort him to the warcheif during the march we meet oh god no no NO humans!! they followed us and have made many camps now we get to command araj and his raise the dead ability will be so useful here to overwhelm the human defenses we barely have any units but we have healing at least so thats good after drinking coffee with the natives , we see the first human base it appears a mountain king and his dwarves want to get drunk but the captain wants them to go on duty the MK is pissed how we know? cuz somehow we heard them even tho we are on a cliif and there is a good distance between us and the humans it appears they were shouting so loudly thats how we heard every word we are interrupted by the horse-men attacking us who reveal our place the humans are on full alret araj raises the dead centuar thats cool raising permanent corpses , wish that was a normal ability now we clean up the humans and araj raises 2 mortar teams very useful his powers are diminished tho so we travel to drink......drink water of course! purple water the most healthy water in all of azeroth we kill some horsemen along the way and kill the golems protecting the fountain of power oh god they were tough to beat after araj drinks from it he gets level up his ult is so good he summons a death revnant it can heal up araj will be very handy in the very near future now we clean off more humans , take a key to open the gate for the last human base , it was tough here spell breakers can magic control your mortar teams!! yes somehow the breakers made these dead mortar teams go back to life the paladin was hard to kill and he kept holy lighting araj so annoying here is where the death revanant that is araj ult comes so handy he had death coil and araj is counted as undead unit meaning he can heal him we actually get to kill the captain from the start of the campaign upon his death he tells us the main alliance force is headed to our capital whats our capital ? i thought for a second then it was santron! of course samuro gets mad a bit at araj tells he gonna kill him if he do another mistake such as underestimating the humans and we go to santron.
now the worst mission oh god just oh god this mission is so frustrating its starts with carine and thrall discussing stuff then a raider arrives telling thrall that the humans and the elves have allied to defeat the horde , the situation is so dangerous you are in the middle of the map surrounded by 4 bases 2 NE , 2 humans i like how you had both factions melee heroes share the same base and ranged heroes do the same too anyway you get attacked from 3 sides and have to hold out until samuro arrives it was pretty hard to do so but this was nothing tbh compared to the rest of the mission , gold is an issue throughout the mission luckily i have all units with 1 food so i can train 2 control groups and not risk upkeep the choice of the units in this mission was tauren it was hard to get them fully upgraded with witch doctors spirit walkers and shamans at first i defeated north human base , the less bases , the less attacks , the easier it is! misha rexxar bear companion was so useful combined with carine aura she attacks pretty fast and deals good dmg i got rid of the north night elf base there goes POTM and her annoying starfall now the toughest human base was left to survive the south one the hardest i gotta say the bloodmage firstrike gryphons and such man it was hard but tauren beat everything and so no flamestrike can withstand the epicness of the horde after getting rid of that , the blue night elves were left i didnt know a passage between their base and the grey human base exists , i knew about it when they attacked my expansion on the grey base goldmine this one had no uphill advantage for the elves and wasnt so small as the northern passage so we smashed the elves again

since araj powers greatly helped us we thank him and go and speak to him a top a hill the same mountain that was the night elf base in both mission 4 and mission 8 now samuro warns us about this araj guy he doesnt seem legit we say yes to samuro and head to the mountain there araj reveals what he is here for he talks about a demon wanting to summon the burning legion! at this same mountain we saw a demon in the end of mission 4 going through a portal i realized it was a demon since after mission 4 i forgot to mention that we see a cutscene of the demon reaching out to tyrande telling her of the horde being a threat she of course doesnt believe him after he leaves a night elf asks tyrande is she really believes what he says she responds by no good no manipulation can get tyrande , now back to the present araj explains that this demon works for the legion and araj saw him talking with his master having heard all of their plan araj warns us and tells us these are the enemies that will threaten the horde more than any humans or night elves he tells us the demon is hiding in ashenvale oh no thats bad thats night elf turf! we be going to the bear den now!! and we actually just do that.
mission 9 hah i love ashenvale its atmosphere is charming the demon gets captured by the night elves LOL of course a demon like him can break a net surely he can maybe he cant? the night elves know we are here they are very strong and this is their home turf i knew this was going to be tough and it was however not as annoying as mission 8 it was pretty annoying tho i believe thats not cuz of the number of attacks its my own modded version of the game that re balanced some night elf units most notably the archer attack speed and the huntress this was a tactical mission i would say there was these locations on the map where they attract the night elves they are gold mines so me and the boys go smash night elves and get gold mines this attracts elves therefore i build fortifications near every great hall i build there is 4 elven bases here the star-seekers a faction from the offical warcraft 3 story , the moon watchers i dont remember that if this is an offical faction of the night elves the sentinels and 4th one i forgot its name , i knew i wont be able to explore properly by getting attacked frequently so i worked on destroying every night elf base leaving the strongest the sentinels to the last their base is blocked off by trees that cannont be removed so i do the optional quest nice riddle you got over there too bad im the library right now taking tomes left and right

so i talk with drekthul yes the stormreaver guy from "terror of the tides" campaign is present here he lives in ashenvale in this lore it seems , he has some cool abilities like monsoon and the void walker however something feels different about his model i think has face wasnt this high quality before ? anyway we pump into gazlow again samuro introduces us to gazlow he tells us that we can use zeppelins to move the horde forces vast distances at very high speed we agree now we look for the lost zeppelin parts cuz gazlow had them lost these goblins man..anyway we give him the parts back after peaceful chatting with the natives get 2 zeppelins for free use it to kill some more satyrs i mean talk with satyrs living in a mountain now here is a tricky part so the horde cant reach the night elf base normally meaning our units cannot just walk to reach the sentinels base so we have to make a bridgehead like a naval assault however its a bunch of zug-zugs with pickaxes and cows with totems dropping from the sky , after encountering naisha we kill her so fast :| like man she got 2 seconds of screen-time her death is so meh man we smash through i mean with the elves and reach the heart of ashenvale ignoring that big keeper of the grove there.
the finale we reached the heart of the ancient forest it is time we kill the demon and end this once and for all a nice change happens here the economy factor is taken away from us meaning we dont control peons nor do we have to care about any of that eco management a nice change tbh i get rexxar and drakthul heroes are always better than normal units , we get to keep the military buildings under our control now i need tauren nothing but tauren spirit walkers and witch docs and we get a optional quest right on time get the 3 gold mines as expansions me and the boys smash the sentinels again

and get the sweat gold under our wing after rubbing my hands a bit i get 3 3 tauren and rush into the night elves base this light blue guys are so annoying kept attacking the western expansion i was going to deal with them when im done with teal but the situation didnt allow for it , after like going back and forth 3 times i at last manage to get to the demon in prison now i kill him fast? thought he was going to be a boss fight then a cutscene happens tyrande and the elves corner us and from nowhere demon gates spawn at this red marketings when i killed a punch of satyrs in the west i saw one of these red marks thought it was some demonic rune the satyrs wrote but damn how important they were the legion now under azgalor the pit lord , araj talked about as the demon boss now comes into azeroth and orders the invasion of the legion to start i was like "oh my god i knew araj set us up for this he wanted us to fight the elves and somehow summon the legion we should have never trusted that mf" then we mention araj to the pit lord he doesnt know who is araj right there i was like "wait what? so araj is a good guy??" now demons wander the forest the elves fell back but these light blue night elves destroyed the western expansion like BRO we are in the middle of a demonic invasion and all you care about is a stupid great hall and a barracks fine destroy them its interesting how the dark trolls i found were dead and some night elves too felt like i wasnt alone fighting them the elves and the trolls did too really cool detail after some gate hunting and wrestling with demons we smack our good old doomhammer into that pit lord ugly frog face and he dies the invasion failed! he is a really hard to kill guy i lost the center expansion too to the demons this time no more tauren :\ it was the end anyway and after that we get a cutscene on how the horde defeated azgalor from ashenvale and we the player. drekthar,and carine talk about how we won and there is many feature battles to come samuro comes in tells us the night elves are attacking AFTER we killed the demons these elves come attacking us like WHAT??? we are on your team you fools! stop attacking us!!! we then leave ashenvale would have liked the horde retreating army to look massive.
last few things i wanna talk i know this is long but this has to be said
1-no voice acting: even tho rowan the wise had goofy voice acting rowan getting better and better with each mission was a plus here i had to read it all by myself not paying attention to the text for a 0.0001 second was a risk so i dont miss any dialogue
2-the ending felt rushed: no victory epilogue made me feel disconnected fast .
man i felt bad for killing night elves so much they are my favorite race

a solid campaign tho
THANKS FOR READING .