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Jaina Cavewoman wip

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I know this is kinda almost finished, but I feel this is just missing something, although I'm not sure what, I've tried leather bands around the arms but everything just gets so horribly deformed. To be honest, I don't know whether to keep pushing forward with this or just scrap it. >_<

jaina.png


Any suggestions would be a great help.
 

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Id make all the white hairs thicker, don't bother putting so small details since they will stretch and deform when applied to the model.

Anyways the skin look nice, but the white kinda fades with the skin in some spots. The top of the staff also looks weird ;)
 
The face on this texture is gorgeous, quite honestly. Keep it up! <3

The problem is that there is no contrast and no lighting or shading, particularly on the
fur. It doesn't help that you've got so much fine detail on a high res texture, meaning
that at virtually any camera angle besides an extreme close up cinematic shot, there's
going to be massive detail loss.

If I remember right, you said you're new to skinning but have a backround in digital art,
right? In that case, you might find this helpful :)
 
Looks like the brown hair is sprouting out of her. Contrast pl0xx. But it looks great overall. Especially the necklace.. But what's with the staff?
 
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