1. Updated Resource Submission Rules: All model & skin resource submissions must now include an in-game screenshot. This is to help speed up the moderation process and to show how the model and/or texture looks like from the in-game camera.
    Dismiss Notice
  2. DID YOU KNOW - That you can unlock new rank icons by posting on the forums or winning contests? Click here to customize your rank or read our User Rank Policy to see a list of ranks that you can unlock. Have you won a contest and still haven't received your rank award? Then please contact the administration.
    Dismiss Notice
  3. Lead your forces to battle in the 15th Techtree Contest. The call is yours, commander!
    Dismiss Notice
  4. The reforging of the races is complete. Come see the 14th Techtree Contest Results.
    Dismiss Notice
  5. It's time to choose your horse in the race - the 32nd Modeling Contest Poll is up!
    Dismiss Notice
  6. Check out the Staff job openings thread.
    Dismiss Notice
Dismiss Notice
60,000 passwords have been reset on July 8, 2019. If you cannot login, read this.
Wintermute
Last Activity:
Mar 21, 2015
Joined:
Jan 23, 2009
Messages:
218

Following 1

Birthday:
January 29
Location:
North Pole
Occupation:
Student

Wintermute

Miranda Kerr!, from North Pole

Wintermute was last seen:
Mar 21, 2015
    1. SeedinAethyr
      SeedinAethyr
      Happy Birthday! (Happy Birthday!)



      <span style="font-size: 12px">Here is a cake.</span>

      . . . ., ., ., .,. . . . .
      . . .__|__|__|__|__ . . .
      . . .|~~::~~~~::~~| . . .
      . . .|~!!~~~~~~!!~| . . .
      . . .|<(><)><(><)>| . . .
      . . .|}{}{}{}{}{}{| . . .
      _________________________

      <span style="font-size: 12px">Here is your present.</span>

      . . . . . . .\ &&& /. . . . . . .
      . . . . . . ./<span style="font-size: 15px">*&*</span>\. . . . . . .
      |~~~~~|~~~~|~~~~~|
      |~'0~0'~|~~~~|~'0~0'~|
      |~'0~0'~|~~~~|~'0~0'~|
      |~~~~~|~~~~|~~~~~|
      |~~~~~|~~~~|~~~~~|
      |~'0~0'~|~~~~|~'0~0'~|
      |~'0~0'~|~~~~|~'0~0'~|
      |~~~~~|~~~~|~~~~~|
    2. SeedinAethyr
      SeedinAethyr
      Thank you! I make sure to wish everyone a happy birthday (even the inactive users).

      You're welcome!
    3. SeedinAethyr
      SeedinAethyr
      Happy Birthday!



      <span style="font-size: 12px">Here is a cake.</span>

      . . . . , . ., . ., . ,. . . . .
      . . .__|__|__|__|__ . . .
      . . .|~~::~~~::~~| . . .
      . . .|~!!~~~~~!!~| . . .
      . . .|<(><)><(><)>| . . .
      . . .|}{}{}{}{}{}{| . . .
      _____________________
    4. shiiK
      shiiK
      From the preset avatars in the UCP. I just removed what was in it and slapped it onto my avatar.
    5. enjoy
      enjoy
      some people feel offended by you avatar. Please change it.
    6. rcshaggy
      rcshaggy
      Oh my gosh its Nerd Hilter!
    7. Sellenisko
      Sellenisko
      Well maybe i will. dont know it yet. Iam still working on it.
    8. Pharaoh_
      Pharaoh_
      Yes, though it doesn't work for me either. Go to your dummy, remove the Loco.. ability and add it via triggers:
      Unit - Add Rot Damage (Dummy) to (Last created unit)
      Unit - Set level of Rot Damage for (Last created unit) to (Level of (Ability being cast for (Triggering unit))

      You can also change the "duration" of the Rot Damage ability, it defines the how-fast the damage is dealt (it's interval). Currently it is set to 0.75, change it to the amount you want.
    9. Pharaoh_
      Pharaoh_
      Oops, sorry, I forgot that line! Use
      Unit - Set level of Rot Damage for (Last created unit) to (Level of (Ability being cast for (Triggering unit))
      It's the Unit - Set Level of ability for unit
    10. Pharaoh_
    11. Pharaoh_
      Pharaoh_
      What do you need?
    12. Pyramidhe@d
      Pyramidhe@d
      its got a heavy boned ass and hopefully, added with the strength of the legs, the creature will stay up right. but no, you are right. it will basically charge, grab and most likely crash and crush the prey. the african plain will be a very flat places so there will be little chance of it hitting itself on a rock and injuring itself
    13. Mr.Goblin
    14. Mr.Goblin
      Mr.Goblin
      it's easy to make, use the warcraft3 viewer, export the spirit wolf model and portrait. change the model's texture path. Change the spirit wolf skin by the Frost wolf skin and than rename the texture so it works with the texture path of the model.

      and it's done :D
    15. The_Grapist
      The_Grapist
      Im fine.
      Thx for asking!
    16. The_Grapist
      The_Grapist
      Hello,how are u?
  • Loading...
  • Loading...
  • About

    Birthday:
    January 29
    Location:
    North Pole
    Occupation:
    Student
    Current Project:
    Some small, private AoS map without a name.
    WarCraft 3 Account:
    Arariel
    Favourite Race:
    Nerubian
    Favorite Organization/Clan:
    Warsong
    Skateboarding, Reading

    Signature

    [​IMG]
  • Loading...