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Items held not of same class system request

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Level 2
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Sep 20, 2008
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I need a system for my RPG map to prevent players from using 2 of the same item class. I already have a system to prevent usage of heroes having invalid weapon type.

Item classes
Bows: Permenant
Sword/Spear/Blade/Axe: Artifact
Campaign: Staves
Charged: Cloth
Power Up: Armor
Purchasable: Leather Armor

So will someone please help me trigger this item system, thank you.
Credits will be given in map.
 
Level 2
Joined
Sep 20, 2008
Messages
19
Thanks but I got tons of error and occasional crash when i tried to follow the instructions on how to import and use that stuff...
But it works anyway... even though the armor is also read as a weapon and weapon can't be equiped with armor.... but I managed to disable that.... BUT can someone make a GUI-user friendly trigger that forces the player to drop item if he has item of same item class...
 
Level 16
Joined
Jan 5, 2008
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1,805
It's comments almost everywhere to help you. Just look in the "WeaponSystem" it's located whit the triggers and have a green colored text. Just read what stands there and you should figure it out.
It's a great system, if you read ofc. :)

And, if you only want the weapon system ONLY copy the "InitializeWeaponSystem", "GetAWeapon" and "LoseAWeapon" triggers. And there you have your system. And, I am sure you won't get any errors if you only cope these triggers.
 
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