Hey guys,
I'm having trouble finding a solution to a certain problem. In the map I'm working on, I have these units that drop items from a global Item Table. However, the chance to get the items is not 100%. Therefore, you can kill all the units but still not get the item. That's why I made it so that once one of the units dies, after 30 seconds a new unit of the same type spawns.
Now, here's where I run into a problem: how do I get the spawned unit to also use the same item table it used before it was killed?
Any help?
Thanks in advance,
Wc3Owns
I'm having trouble finding a solution to a certain problem. In the map I'm working on, I have these units that drop items from a global Item Table. However, the chance to get the items is not 100%. Therefore, you can kill all the units but still not get the item. That's why I made it so that once one of the units dies, after 30 seconds a new unit of the same type spawns.
Now, here's where I run into a problem: how do I get the spawned unit to also use the same item table it used before it was killed?
Any help?
Thanks in advance,
Wc3Owns