Similar problems with the other packs, there are some issues that need to be fixed:
All models need collision shapes.
The mortar unit shows the flesh instead of 'gutz' geoset during "Decay Bone". The mortar's "Decay Alternate" should be non-looping.
Geosets should disappear at the end of "Decay Bone" animation.
Some of models have their light node at zero height, making the omni light invisible (SMG, for example). Some of them lack the nodes (Flamethrower), and some others have the light shown for a little too long (Sniper).