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[Solved] Is there a way to make healing salve ability to be used instantly?

Level 9
Joined
Jul 21, 2015
Messages
155
Is there a way to make healing salve ability to be used instantly? I prefer it to a standard healing potion because I can use it even when hp is full (which allows me use to use it to restore mana as well despite full HP). But I do not like it has to be used outside of combat and it takes time. Is there an alternative that allows for usage with:

*full HP/mana
*out of combat
*instantly

Thank you!

Edit: I'm curious if theres an easier way to use it outside of trigger (through the Object Editor preferrably). If not then I can easily use triggers such as when item is used, add X hp and Y mana. So if that's the only method let me know as well :D
 
Level 24
Joined
Jun 26, 2020
Messages
1,938
You can try playing with this fields in the healing salve ability:
1750903304542.png
 
Level 24
Joined
Jun 26, 2020
Messages
1,938
That solves half of my problems! Thank you so much! If anyone else is still reading this thread the only issue I have is I'd like it to be instant heal but that is okay.
If you mean that it gets used automatically on the hero that holds the item, I think that setting the field "No target required" to true should do it.
 

Uncle

Warcraft Moderator
Level 74
Joined
Aug 10, 2018
Messages
7,943
You can trigger this yourself very easily, which I think would be good practice if you're new to triggering. It's like one Event, one Conditions, and 1-2 Actions to achieve any kind of healing when an item is used. Plus you could customize it to do extra special stuff. I can't post the triggers right now but maybe someone else could show you if you're interested.
 
Level 9
Joined
Jul 21, 2015
Messages
155
You can trigger this yourself very easily, which I think would be good practice if you're new to triggering. It's like one Event, one Conditions, and 1-2 Actions to achieve any kind of healing when an item is used. Plus you could customize it to do extra special stuff. I can't post the triggers right now but maybe someone else could show you if you're interested.
Yes i think that is the best method. Thank you!
 
Level 9
Joined
Jul 21, 2015
Messages
155
Oh wow that is amazing thank you Chaosium. Lol this is exactly what I wanted.

Also Uncle I make a trigger that looks like this:

  • Cooked Meat
    • Events
      • Unit - A unit Uses an item
    • Conditions
      • (Item-type of (Item being manipulated)) Equal to Cooked Pig
    • Actions
      • Unit - Set life of (Hero manipulating item) to ((Life of (Hero manipulating item)) + 75.00)
      • Unit - Set mana of (Hero manipulating item) to ((Mana of (Hero manipulating item)) + 25.00)
 
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