- Joined
- Dec 3, 2005
- Messages
- 501
Is there a way to check if the unit is getting attacked from the side or back? I'm trying to develop a system and I need to be able to tell if a unit is getting attacked from pretty much anywhere besides face to face. A kind of flanking system.
This is kinda what I came up with:
So is there any other way of detecting it? Because this way isn't very effective.
This is kinda what I came up with:
- Events
- Unit - A unit Is attacked
- Conditions
- Actions
- If (All Conditions are True) then do (Then Actions) else do (Else Actions)
- If - Conditions
- (Facing of (Attacking unit)) Greater than or equal to ((Facing of (Attacked unit)) + 270.00)
- (Facing of (Attacking unit)) Equal to (Facing of (Attacked unit))
- Then - Actions
- Unit - Kill (Attacked unit)
- Unit - Create 1 Peasant for Player 2 (Blue) at (Center of (Playable map area)) facing Default building facing (270.0) degrees
- Else - Actions
So is there any other way of detecting it? Because this way isn't very effective.