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Is it possible to queue unit move orders?

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I was wondering... If this was possible it would save me lots of code and time.

If you're playing a wc3 game, you can queue orders by using shift. I would like to be able to queue move orders like this, to make sure units move a certain path without having to use regions with enter/leave region triggers.

Is it possible to order a unit to move somewere as if shift was being held???
 
I haven't really looked into it a whole lot but:
http://www.thehelper.net/threads/anachrons-move-spawn-systems.129519/

Might be what you are looking for. It is a bit dated, but maybe it will work for you.

But to answer your question, no there is not a way to natively queue orders like the way they do in actual gameplay. It would be a neat system though.
 
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