[Need Info] Is it possible to have multiple shields?

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I would love to know about this as well. It's a shame the Hive cannot always provide solutions for the many good questions it has in the Galaxy Help Zone. Given it is a difficult editor. It would be nice to know about other forums to look for help.

Before I present my suggestion, I must admit it's not a good one, and I really hate it myself when people write half-hearted suggestions on my problems, so I'm gonna apologize in advance...

If I remember correctly, the Kerrigan ability called "Wild Mutation" does provide some sort of extra layer of hit points as a separate bar, and not just bonus base hit points.

Surely the Behavior of that ability can be added to a unit as a permanent buff. If it works the right way, it should be simple enough to change the Vitals into Shield instead of Life.

But again, regrettably I'm not sure if I remember it correctly.
 
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Really the best place to ask these questions is sc2 mapster, not to have the talent here diminished, there's just not as actI've sc2 user base
 
If I remember correctly, the Kerrigan ability called "Wild Mutation" does provide some sort of extra layer of hit points as a separate bar, and not just bonus base hit points.

This is sadly just a Protoss shield that has been given a different icon and a recolored shield bar!
 
Hmm, could you just give it a behavior or trigger that 100% heals ONE time, or to w.e amount, followed by an effect, to "act" as body armor? just do the effect like when you use the protoss nexus haste ability, but on a unit, and have their shields recharge to an amount. You can do a fraction, so .5 would be 50%.

You could have this trigger or behavior fire a validator to ensure it won't fire again on the same unit.
 
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