• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

[Need Info] Is it possible to have multiple shields?

Status
Not open for further replies.
Level 2
Joined
Jan 21, 2015
Messages
14
I am trying to add a normal shield, and a second shield that does not recharge (acts as body armor), is this possible? If so, how would I do this?
 
Level 8
Joined
Oct 2, 2013
Messages
288
I would love to know about this as well. It's a shame the Hive cannot always provide solutions for the many good questions it has in the Galaxy Help Zone. Given it is a difficult editor. It would be nice to know about other forums to look for help.

Before I present my suggestion, I must admit it's not a good one, and I really hate it myself when people write half-hearted suggestions on my problems, so I'm gonna apologize in advance...

If I remember correctly, the Kerrigan ability called "Wild Mutation" does provide some sort of extra layer of hit points as a separate bar, and not just bonus base hit points.

Surely the Behavior of that ability can be added to a unit as a permanent buff. If it works the right way, it should be simple enough to change the Vitals into Shield instead of Life.

But again, regrettably I'm not sure if I remember it correctly.
 
Last edited:
Level 3
Joined
May 27, 2013
Messages
18
Really the best place to ask these questions is sc2 mapster, not to have the talent here diminished, there's just not as actI've sc2 user base
 

Tya

Tya

Level 2
Joined
Feb 13, 2015
Messages
23
If I remember correctly, the Kerrigan ability called "Wild Mutation" does provide some sort of extra layer of hit points as a separate bar, and not just bonus base hit points.

This is sadly just a Protoss shield that has been given a different icon and a recolored shield bar!
 
Level 3
Joined
May 27, 2013
Messages
18
Hmm, could you just give it a behavior or trigger that 100% heals ONE time, or to w.e amount, followed by an effect, to "act" as body armor? just do the effect like when you use the protoss nexus haste ability, but on a unit, and have their shields recharge to an amount. You can do a fraction, so .5 would be 50%.

You could have this trigger or behavior fire a validator to ensure it won't fire again on the same unit.
 
Status
Not open for further replies.
Top