- Joined
- Dec 10, 2008
- Messages
- 83
Oh boy, where should i start.
It's itching in my clumsy GUI-Fingers to start a project when i tested this fella here.
Went through animations on an empty map and first thing that stands out are the two animations for stand and attack/slam.
Can be utilized for regular tank attack and kind of artillery attack as the barrel points approx 45 degrees upwards for atk/slam 2.
The walking animation is kind of cute, the chains wiggle back and forth, which gives it a nice cartoonish touch.
This is excellent work and i appreciate the load of animations.
The metal is of a neutral color and sufficient Teamcolor planes are attached, which i personally like.
I do not like to work with blood elf models for an example as the red armor usually distracts from the owning player color.
Size is okay and doesnt matter these days too much anyways.
It's itching in my clumsy GUI-Fingers to start a project when i tested this fella here.
Went through animations on an empty map and first thing that stands out are the two animations for stand and attack/slam.
Can be utilized for regular tank attack and kind of artillery attack as the barrel points approx 45 degrees upwards for atk/slam 2.
The walking animation is kind of cute, the chains wiggle back and forth, which gives it a nice cartoonish touch.
This is excellent work and i appreciate the load of animations.
The metal is of a neutral color and sufficient Teamcolor planes are attached, which i personally like.
I do not like to work with blood elf models for an example as the red armor usually distracts from the owning player color.
Size is okay and doesnt matter these days too much anyways.

Pending
