- Joined
- Apr 24, 2012
- Messages
- 5,113
I am a bit bored in this vacation, so I decided to create a mini-game. (Was previously named Arsenal Magus)
[TD]
[TD]
Thread to be improved
Invoker Wars
[/TD]
Game Mechanics
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General
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Modes
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Spells (Key Sequence)
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Items
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[tr] [tr] [tr] [tr] [tr] [tr] [tr] [tr] [tr] [tr] [tr] [tr] [tr] [tr] [tr] [tr] [tr] [tr] [tr] [tr] [tr] [tr] [tr] [tr] [tr] [tr] [tr] [tr] [tr] [tr] [tr] [tr] [tr] [tr] [tr] [tr] [tr] [tr] | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Screenies
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The map design was more focused on juking, hiding and also for warding spots. (Excuse me for using JNGP 1.5e ;_
Testing the invoke system
My invoke system uses Bitwise AND to easily get the spells. The messages you see, btw, prints out which spells are on which slots. Two abilities occupying the slots
The decimals you see are just tests for the Cold Snap ability. More soon |
Credits
IceFrog
S2 Games
looking_for_help
Magtheridon96
Nestharus
Bribe
Adiktuz
Bannar
Vexorian
Flux
BPower
CRAZY_RUSSIAN
kola
Mc !
Frankster
[/TD]IceFrog
S2 Games
looking_for_help
Magtheridon96
Nestharus
Bribe
Adiktuz
Bannar
Vexorian
Flux
BPower
CRAZY_RUSSIAN
kola
Mc !
Frankster
Thread to be improved
Last edited: