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+Increase Spell Damage Taken

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Level 13
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Oct 27, 2008
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I'm using Elune's Grace to lower damage taken but to increase that damage I take from spells what thing would I have to change to do that?
 
Level 20
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You hold shift while you double click the field. This allows you to use any values ignoring the limits, also allows negative values.

If you still can not add negative values you should check File -> Preferences -> General -> Allow negative real values in the Object Editor.


EDIT
Apparentely you do not even have to use shift if you just allow negative values from the preferences.
 
Level 13
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I know that but there are alot of things you can change in Elune's Grace I'm wondering which I have to change so I take more spell damage
 
Level 13
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Runed Bracers dont work cause once learned it doesn't show up on your hero
Well if Spell Damage Reduction is what I need than I have a problem cause when I tested it as -0.30 when my friend was hitting me with a skill that should of killed me without the damage increase the damage increase should of F'ed me up right royaly it wasnt doing any damage at all
 
Level 8
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Runed Bracers dont work cause once learned it doesn't show up on your hero
Well if Spell Damage Reduction is what I need than I have a problem cause when I tested it as -0.30 when my friend was hitting me with a skill that should of killed me without the damage increase the damage increase should of F'ed me up right royaly

That's why runed bracers would work. You already have an icon for the ability, the elune's grace. Just set up a trigger to add and level up the runed bracer ability as the elune's grace ability is learned and leveled.
I'm not sure what your second sentence means...
 
Level 10
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Since the tooltip of the standard spell says " and spells and Magic attacks to <Aegr,DataE1,%>%.", you have to change value DataE1 to change the amount of damage taken from spells and magic attacks.
Which is "Data - Magic Damage Reduction".
Otherwise Blizz lied :D
That's correct. However, it's poorly named - it's a damage multiplier. To take more spell damage, give it a value larger than 1.
 
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