- Joined
- May 22, 2010
- Messages
- 362
Is there a way of importing custom object data without easing the custom object data that is already in the map?
To merge object data there are three different modes available how collisions can be handled. Each of them is available from the menu as well as from vJASS external calls.
- m merge changes for objects with the same rawcode, this is the default (Extensions\Merge Object Editor Data)
- r replace existing objects with the imported objects in case of equal rawcodes (Extensions\Replace Object Editor Data)
- i a clean import, that generates new ids for imported objects if their id is already used (Extensions\Import Object Editor Data)