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[Import] Imported sounds in soundset does not work

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Mar 29, 2009
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I made a little soundset to replace in the sound editor. Ingame the sounds did not work. I have no idea why, and to me it makes no sense as i should be doing everything correctly.

- The sounds play perfectly in the sound editor when not ingame
- The sounds play perfectly in the media player outide wc3.
- I replaced the Peasant soundset to use my own.
- I tried removing all the sounds and adding them again.
- I also tried creating a new map to try again.

Please help me with this if you can. I'm clueless.

Thanks in advance!
 

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  • IcyMind Voice Test.w3x
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Level 7
Joined
Mar 29, 2009
Messages
139
Yep, i have! Every other unit i walk with speaks just fine. No sound seems to appear when i play the map though :S

Edit: I also found out that the portrait of the unit is just standing still if i click him. Normally he'd talk of course. It's as if i set the unit soundset to none, but it's set to the correct one :S

Second edit: Finally found a thread with the exact same question. (http://www.hiveworkshop.com/forums/1392646-post15.html)
I had 44100Hz, 32 bits and stereo... works now after i set it to the right sample rate :D
 
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