So for a map I'm working on, I want to use custom soundsets. However, I don't intend to make major changes- just replace a few lines out of some soundsets with other internal sounds. (For example, I want to get rid of references to Lordaeron by putting other appropriate sounds responses from the same unit in place of the problem lines).
I've read the guides I can find on custom soundset making, but they seem to assume one is trying to bring in sounds not already in warcraft. Following those guides thus involves the rather silly process of exporting a sound so that I can import it again (wasting significant amounts of filesize). I'm not very experienced with the sound editor so I can't seem to find a better way so far.
Is there a way to replace internal sounds with other internal sounds without wasting file size on importing sounds that are already in the game? (Note, I want to avoid the triggered method of playing sounds when a unit is given certain orders because that doesn't cause the portrait to 'speak')
I've read the guides I can find on custom soundset making, but they seem to assume one is trying to bring in sounds not already in warcraft. Following those guides thus involves the rather silly process of exporting a sound so that I can import it again (wasting significant amounts of filesize). I'm not very experienced with the sound editor so I can't seem to find a better way so far.
Is there a way to replace internal sounds with other internal sounds without wasting file size on importing sounds that are already in the game? (Note, I want to avoid the triggered method of playing sounds when a unit is given certain orders because that doesn't cause the portrait to 'speak')