- Joined
- Jan 30, 2013
- Messages
- 12,422
Well, I am back!
Before people jump the gun and questions me what's the main difference with Flux' system, I will answer that:
1. Flux' is written in vJass. Mine is in GUI.
2. Flux' supports a wider range of patches since it uses the old method of illusion detection, registering them, and then modifying the damage values via DDS (from 1.26 to 1.32+, I think). Mine is focused on 1.32+ by directly manipulating the illusion ability via new natives (should be possible in 1.31, but I didn't check)
3. Flux' requires several additional libraries. Mine does not require any additional extension.
In short, this is a very lightweight illusions system that utilizes the new natives' power. This alone should be a good differentiation for consideration.
Before people jump the gun and questions me what's the main difference with Flux' system, I will answer that:
1. Flux' is written in vJass. Mine is in GUI.
2. Flux' supports a wider range of patches since it uses the old method of illusion detection, registering them, and then modifying the damage values via DDS (from 1.26 to 1.32+, I think). Mine is focused on 1.32+ by directly manipulating the illusion ability via new natives (should be possible in 1.31, but I didn't check)
3. Flux' requires several additional libraries. Mine does not require any additional extension.
In short, this is a very lightweight illusions system that utilizes the new natives' power. This alone should be a good differentiation for consideration.