Pseudo Illusions System v1.0
This is my first time creating an entire spell in Lua! In my map, I needed illusions that could mimic normal units while being easy to add, level up abilities, remove abilities, and do everything a normal unit can do.
To meet these needs, I stepped out of my comfort zone with GUI-based triggers and dove into the challenges of scripting. It was a tough journey full of struggles, but I learned a lot from everyone—and even from every AI—along the way.
I've also just added a Jass version.
Big thanks to the Hive Workshop Discord for their endless wisdom and support!
Features
Creates units that behave like illusions, dealing reduced damage and taking increased damage.
Copies the target unit's abilities and items.
Installation
Copy the
Pseudo Illusions System folder to your map.
Copy or create these three abilities with the exact rawcodes:
- API0: Inventory Lock
- API1: Trigger Ability
- API2: Metamorphosis (used as a visual timer)
Copy or create an "I"-prefixed version of units in the Object Editor (e.g., Oake → Iake).
Make sure to set up all the required Object Editor data (see documentation for details).
Note: I've included a PSDillusionIcon.psd file for creating blue-tinted icons to represent illusions.
Update