• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • The Hive's 22nd Icon Contest: Creep Abilities is now concluded, time to vote for your favourite set of icons! Click here to vote!
  • ✅ The POLL for Hive's Texturing Contest #34 is OPEN! Vote for the TOP 3 SKINS! 🔗Click here to cast your vote!
  • ✅ The POLL for Hive's Techtree Contest #20 is OPEN! Vote for the TOP 3 FACTIONS! 🔗Click here to cast your vote!

Ignore unpathtable?

Status
Not open for further replies.
Level 9
Joined
Sep 28, 2004
Messages
365
Hi all,
Is there a way if i use "Order a unit to move to a point" to ignore unpathtable terrain? Meaning i want it to walk through stones to a house. So that it doesn't walk a big round around the stone.

I added locust, i turn off the unit collision, but it will just walk a big round =/ Is there any AI script to ignore this or other ways to solve this?
 
Status
Not open for further replies.
Back
Top