• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

collision spell

Status
Not open for further replies.
Level 6
Joined
Oct 11, 2005
Messages
142
I made a spell where units become invis and collision set to 0 but the units moves as if they still have a collision size. Can you modifly the AI so it knows it can walk through anything terran and not try to walk around it when i dosent have to?
 
Level 3
Joined
Aug 10, 2004
Messages
59
I thik there is no need to use triggers, just give abielity with change an unit in to different unit; the second unit would fly and would be invisible.
 
Status
Not open for further replies.
Top