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collision spell

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Level 6
Joined
Oct 11, 2005
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142
I made a spell where units become invis and collision set to 0 but the units moves as if they still have a collision size. Can you modifly the AI so it knows it can walk through anything terran and not try to walk around it when i dosent have to?
 
Level 3
Joined
Aug 10, 2004
Messages
59
I thik there is no need to use triggers, just give abielity with change an unit in to different unit; the second unit would fly and would be invisible.
 
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