This is a big troll because you can never have enough troll models.
I made this model in December 2020, wanted to make more variations before posting but I lost interest.
I took rexxar model, redo the UVMapping, and added a troll head with tusk for the mammoth model, I wanted bigger tusks and the mammoth ones were more detailed.
Re-used rexxar spell slam animation as attack slam.
Added druid of the claw animation as spell slam, I wanted him to cast taunt.
I used this model beard for the hair: Forest Troll Blood Drinker by Deolrin.
I was not inspired at all for icons, the tusks are too big, maybe I should have broken one.
2022-26-06 - Version 1.02
- Fixed Decay bone not disappearing at the end of the animation
2022-04-05 - Version 1.01
- Fixed left jawline caving
- Adjusted tusk thickness
Good work on the fix, but there are a few things more to be fixed.
The Origin Ref attachment point seems to behave wrongly in-game, as buff effects would appear overhead of the model. @General Frank has provided a solution to this, as you only need...
Fabulous job!! This actually reminds me of the Troll Rampager Hero from the extinct Great Troll War mod. Might as well use it.
- Projects of old, gather ye' resources... [Mod Compendium]
Edit: Hey, I checked out your mod, when I noticed the left jawline caving inward. Could you fix this?
Also in this picture, the spot where each tusk "bends" makes it look brittle. Raise the points to make the tusks look strong.
Fabulous job!! This actually reminds me of the Troll Rampager Hero from the extinct Great Troll War mod. Might as well use it.
- Projects of old, gather ye' resources... [Mod Compendium]
Edit: Hey, I checked out your mod, when I noticed the left jawline caving inward. Could you fix this?
Also in this picture, the spot where each tusk "bends" makes it look brittle. Raise the points to make the tusks look strong.
Even though it's not a Jungle Troll, I'm all for it. Solid, simple, and straightforward; a giant burly Troll with loads of animations & a nice unique silhouette (compared to other Trolls, if not the Beastmaster it's based on).
Even though it's not a Jungle Troll, I'm all for it. Solid, simple, and straightforward; a giant burly Troll with loads of animations & a nice unique silhouette (compared to other Trolls, if not the Beastmaster it's based on).
Some months ago I was trying to make one of my favorite Champions of LoL in WC3, recently this come to my mind. I present you Trundle, the Troll King! Trundle is a melee fighter that can take advantage against Physical Damage Dealers and Tanks by lowering down their Attack Damage and Defenses...
www.hiveworkshop.com
not insinuating anything though, they are both just ice troll beastmasters...
Good work on the fix, but there are a few things more to be fixed.
The Origin Ref attachment point seems to behave wrongly in-game, as buff effects would appear overhead of the model. @General Frank has provided a solution to this, as you only need to change the point's coordinate.
Please fix the Death animation as the model falls through the ground.
General Frank noticed this: please make the weapon's ribbons appear only during attack and spell animations.
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