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I need some help at my maps

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Agilius

A

Agilius

hy I'm Vlad....
(i'm not english...Maybe i'll make some mestaks sorry)
I need some help with Triggers,Heros,and music...
How can I make a Hero gain more then 10 levels?
How can I make AI(computer's)units to move normaly?
(not imideatly)
How can I make bildings and units have costum some
costum calors and costum sizes?
Is it legal to use other music for maps?I think not
How can I make Ai train costum units avaliable at
its bildings?
I want to make units that have other sounds...Like
a Zellot...How?
How can I take an ingame screenshot?Can I?
How can I import Imiges?
...And so on :(
Help! :cry:
 
Q. How do I change colors
A. Colors you need to use the Green Red and Blue tints,
you can find those in the object editor under the
buildings/units you want to re-color.

Q. Is it legal to use other music for maps?I think not.
A. Ask the map maker if you can borrow there song.


Q. How can I take an in-game screenshot? Can I?

A. It is possible. Press the prt scr button on your keyboard.

Q. How do I import images.

A. If you mean to this site, then if an admin has enabled that feature, you can.

A common question:

Q. Where can I find my screenshots?

A. The screenshots are located in the root file of the Warcraft 3: Frozen Throne video game. Usaully located: C:/Program Files/Warcraft 3.

I can help you with your other questions
 
Hm...I think I've got another problem...Some maps
don't start in my warcraftTFT(v1.07)...Is it because
yhe vers. is old?.i"ve got an Atolon 1.1GHz,128 Mb DDR
Help!
 
Agh.. lol, those are easy questions:

Hero levels? Go to Advanced -> Gameplay constants -> Hero maximum level (change it to desired level)

I can help u wif more, but master helped u with the basic ones, if u have more advanced ones i can help u. Like..... spell editing, unit spawns n moves, timers, ect... the more advanced stuff, such as triggers too, I know ALOT about triggers..
 
Thanks man! :)I have some other questions...
When I make a bilding with bigger size the units can walk in and out it...I've changed te colizion size but nothing happened...
I make a map with some heros and some zergs,marians
and stof like that... :wink:
 
First, a little help with your grammar/spelling:
When I make a building with bigger collision size the units can walk in and out it...I've changed te collision size but nothing happened...
I made a map with some heros, some zerg, and some marines
and stuff like that.
Now to help with the real problem:
Collision size = Units running into it.
Scale Value = Visible Change.
Scale Value is under art settings.
-Syco
 
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