- Joined
- Sep 11, 2013
- Messages
- 220
Ok, Im not sure if this is the right section to put it but... Here it is!
I have problems with leaks that make my maps lag. I have found ways to remove but I still dont understand some stuff.
1. Does moving a UNIT to position of UNIT offset by 30 towards facing ANGLE create a leak? Should I set the point into a VARIABLE?
2. I understand that creating special effects at a point would create leaks, but how about creating it on a UNIT? would it still create leaks?
3. Moving units to a REGION (Not a variable), would it create leaks?
4. Would adding ARRAYS to a VARIABLE decrease game speed? or increase file size?
5. Is there a way or tool that can convert all GUI triggers into JASS? to increase the space.
6. I have this special effect, it only animates when someone is viewing it, how to make it just animate even if no one views it? It is made out of particle emitters, i think...
Thats all, it would be great if anyone would be kind enough to answer my questions.
I have problems with leaks that make my maps lag. I have found ways to remove but I still dont understand some stuff.
1. Does moving a UNIT to position of UNIT offset by 30 towards facing ANGLE create a leak? Should I set the point into a VARIABLE?
2. I understand that creating special effects at a point would create leaks, but how about creating it on a UNIT? would it still create leaks?
3. Moving units to a REGION (Not a variable), would it create leaks?
4. Would adding ARRAYS to a VARIABLE decrease game speed? or increase file size?
5. Is there a way or tool that can convert all GUI triggers into JASS? to increase the space.
6. I have this special effect, it only animates when someone is viewing it, how to make it just animate even if no one views it? It is made out of particle emitters, i think...
Thats all, it would be great if anyone would be kind enough to answer my questions.