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i dont think their is a way to just have them travel straight through the gates without them actually opening, although if im wrong and someone knows how please do say something. The only thing i can think of to help you is if you make 2 regions, one on one side of the gate and one on the other. and then make a trigger that says when the meat wagon enters region it is transported to the opposing region. And then a second trigger to do the same on the other side if you want the meat wagon to be able to travel back and forth.
didn't you already make this thread on the world editor help zone? anyhow, i remember doing this in world editor a long time ago, though i currently don't have WE with me, but how about turning the collision size to 0?
hmm....interesting. Yea, gimme the map name and i'll see if i can find it.
actually this thread can be deleted i think, i already answered him in the one he put into the WEHZ, or can they be merged or something?
EDIT [Off Topic]: Just wanted to let ya know Dr Super Good: it wasnt an actual double post, it just looked that way after Wolverabid merged the two together. So i hope you wont count it against me ^_^
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