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i am making a map that i want to have a system like in hlw roc every X number of gold you get wood i need help with making a wood systeam like it can anyone post here something that works like the one in hlw i really need one
but how do i make it so when u ran out of gold wood works instead of gold and then turn into gold like in hlw that trigger works for making gold into wood but does not make wood work as gold when there is no gold left
actually Skore_sM that trigger doesnt help at all because you not always run your gold to 0 thats a problem you need to put it to a value like 100 so when u have less than that youi get the gold.
other thing is that if your current gold is changing to current lumber it will belike you have 2 lumber you will get 2 gold
Nor does your grammar.
Everyone here is trying to help you but we cant even understand what you want.
And the fact that you cant even put the value 100 on a single line makes me think that you have absolutely no skill in triggers.
So please , first learn the basics so you could understand what I made here.
Events:
Player - Player 1's Current gold becomes Equal to 100.00
Player - Player 2's Current gold becomes Equal to 100.00
Player - Player 3's Current gold becomes Equal to 100.00
Player - Player 4's Current gold becomes Equal to 100.00
Player - Player 5's Current gold becomes Equal to 100.00
Player - Player 6's Current gold becomes Equal to 100.00
Player - Player 7's Current gold becomes Equal to 100.00
Player - Player 8's Current gold becomes Equal to 100.00
Player - Player 9's Current gold becomes Equal to 100.00
Player - Player 10's Current gold becomes Equal to 100.00
Conditions: -
Actions:
Player - Add ((Triggering player) Current lumber) to (Triggering player)'s Current gold
This should do the work.
Just put it in your map and you will see.
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