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I have one question about a spell

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Level 1
Joined
Nov 30, 2006
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1
I have some ideas for a few custom spells... and I am wondering if I need triggers to make them.

I want to make a spell that does damage and also prevents the target from regenerating mana. I have almost no experience with the world editor aside from making terrain and simple things like that. I will be able to work through it.. but if I have to use triggers, I need to know, so I can have my friend show me how.

I also want to make a spell just like Flame Strike, but I want the area of effect to be larger, I think there's some value I can change for that, but I am not sure... Help would be appreciated. Thanks in advance.
 
Level 2
Joined
Dec 3, 2006
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For brilliance aura it would be hard to manage because you wouldn't know the mana regeneration rate of the unit. Try unit something like:

Events-
Every 1 second of game time
Conditions-
Actions-
Mana of (target) to (saved value)

Save a value using a variable when the unit starts the effect of the ability.
 
Level 2
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Dec 3, 2006
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Wouldn't that give a chance to reduce its mana regeneration to a negative and start reducing instead?
 
Level 7
Joined
Oct 26, 2005
Messages
190
If u like to do No regen, just convert the mana regen ability to unit ability and switch numbers to -100 or -1.00 I guess, then order add that ability to the target (after X seconds, remove it). If u like neg regen switch the numbers to more than -1.00
 
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