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A spell I have in mind...

Discussion in 'Triggers & Scripts' started by Raelos, Jun 18, 2006.

  1. Raelos

    Raelos

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    I am trying to make a 100% custom hero and I came up with 4 spells, however, I am having trouble getting two things to work.

    1) Chain effects on spells
    1 Details: I want to give an immolation buff to a target for a certain amount of time, and I got that down! However, I want it to be a chain effect and I can't seem to get the spell to chain, yes, I did use chain lightning, and then healing wave as my base and still can't work it!

    2) Aura effects on spells
    2 Details: I want to have an aura that gives nearby friendly units reincarnation, and I am completely lost on this one, I just can't seem to get the buff on them.


    Help is greatly appreciated, thanks.
     
  2. Ramza

    Ramza

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    1) i dont understand, u want all targets that get hit by the chain get immolation or sumthing??

    2) if a unit dies withing XXXX range of the caster (or unit wiuth the aura) then create the reincarnation effects and revive after 2 sec
     
  3. Raelos

    Raelos

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    I'm really not that all GUI-Savvy so a more detailed explanation would be cool.

    And yes, I want all units that get hit with the chain immolation to get the spell.
     
  4. Ramza

    Ramza

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    1) thats hard, cuz with GUI the comp only detects the first target. u must make a custom chain effet with dummys that attack a creep, and when the unit gets hits make a ssecond dummy that attacks a next unit (random unit within XX range of the dummy)

    2)
    Events: unit dies
    Conditions: (unit within range) dying unit is within XXX range of the unit with the aura
    Actions: create ankh effect
    wait 2-3 sec
    revive unit
     
  5. Dark Elf

    Dark Elf

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    that chain immolation sense dosent make sense
    im totally lost by it
    :?
     
  6. Ramza

    Ramza

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    u just create a dummy that can attack, then set the attacked unit (by the dfummy) to a variable (unit var) then if that unit gets hit, create a unit at that position and order the dummy to atack another unit etc, now u can make a triggered chain spell, and u can add any effect to the attacked units