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A spell I have in mind...

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Level 1
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Jun 15, 2006
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I am trying to make a 100% custom hero and I came up with 4 spells, however, I am having trouble getting two things to work.

1) Chain effects on spells
1 Details: I want to give an immolation buff to a target for a certain amount of time, and I got that down! However, I want it to be a chain effect and I can't seem to get the spell to chain, yes, I did use chain lightning, and then healing wave as my base and still can't work it!

2) Aura effects on spells
2 Details: I want to have an aura that gives nearby friendly units reincarnation, and I am completely lost on this one, I just can't seem to get the buff on them.


Help is greatly appreciated, thanks.
 
Level 1
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Jun 15, 2006
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I'm really not that all GUI-Savvy so a more detailed explanation would be cool.

And yes, I want all units that get hit with the chain immolation to get the spell.
 
Level 22
Joined
Jan 10, 2005
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3,426
1) thats hard, cuz with GUI the comp only detects the first target. u must make a custom chain effet with dummys that attack a creep, and when the unit gets hits make a ssecond dummy that attacks a next unit (random unit within XX range of the dummy)

2)
Events: unit dies
Conditions: (unit within range) dying unit is within XXX range of the unit with the aura
Actions: create ankh effect
wait 2-3 sec
revive unit
 
Level 22
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Jan 10, 2005
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3,426
u just create a dummy that can attack, then set the attacked unit (by the dfummy) to a variable (unit var) then if that unit gets hit, create a unit at that position and order the dummy to atack another unit etc, now u can make a triggered chain spell, and u can add any effect to the attacked units
 
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