- Joined
- Nov 5, 2008
- Messages
- 536
Hello!
I have a model in my map called Firestarter. It can be seen in the picture below. It has a very goodlooking spell-animation. When it casts a spell, a large cloud of fire bursts out from it's body. (As seen on the second picture)
I would like to take advantage of this spell-animation by creating a spell called "Fireburst"
- When the spell is casted, an area around the Firestarter is ignited with flames. Perhaps is the flames like disease clouds, all enemy units that comes close the flames gets ignited.
- The point of the spell is to causes the ground around the Firestarter to burn in one way or another.
I can not get the spell like this to work and I want to keep the spell simple.
How would you do to make a spell like this?
I have a model in my map called Firestarter. It can be seen in the picture below. It has a very goodlooking spell-animation. When it casts a spell, a large cloud of fire bursts out from it's body. (As seen on the second picture)
I would like to take advantage of this spell-animation by creating a spell called "Fireburst"
- When the spell is casted, an area around the Firestarter is ignited with flames. Perhaps is the flames like disease clouds, all enemy units that comes close the flames gets ignited.
- The point of the spell is to causes the ground around the Firestarter to burn in one way or another.
I can not get the spell like this to work and I want to keep the spell simple.
How would you do to make a spell like this?