The gist:
Flamestrike. Give it a cast time. The unit uses the channel animation. Then it's cast. Cooldown is set no matter if you finished casting or not.
Any other spell. Give it a cast time. Specify it the same animations. Attempt to cast it? Hero stands still, then channels after the spell finishes casting.
Is there any way around this, or am I going to have to use a loooooot of dummy flame strikes for what I want?
And just incase it's not understood, what I want is the Hero to use his channeling animation while casting the spell.
Appreciated.
Flamestrike. Give it a cast time. The unit uses the channel animation. Then it's cast. Cooldown is set no matter if you finished casting or not.
Any other spell. Give it a cast time. Specify it the same animations. Attempt to cast it? Hero stands still, then channels after the spell finishes casting.
Is there any way around this, or am I going to have to use a loooooot of dummy flame strikes for what I want?
And just incase it's not understood, what I want is the Hero to use his channeling animation while casting the spell.
Appreciated.