So, as many of you know there are a tabu-thing about using wait actions in triggers.
but, i need to make something hold for X seconds.
My problem is that the fan of knives fires before the Blizzard hail hits the ground. I want to make it so the blizzard hits the ground then "shatters" sending iceparts towards the enemies. And it would look wierd if the ice-splints were created before the hail hits the ground.
but, i need to make something hold for X seconds.
- Unit - Create 1 Ice Flurry Dummy for (Owner of (Triggering unit)) at IF_Spawn_Randoms[Ice_Flurry] facing (Position of (Triggering unit))
- Special Effect - Create a special effect at (Position of (Last created unit)) using Abilities\Spells\Human\Blizzard\BlizzardTarget.mdl
- Unit - Add a 5.00 second Generic expiration timer to (Last created unit)
- Unit - Add Ice Flurry Dummy to (Last created unit)
- Unit - Order (Last created unit) to Night Elf Warden - Fan Of Knives